[List] ESF official Message Names

YEA
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:)You can use them with get_user_msgid("Message Name")
PHP:
for example: register_message(get_user_msgid("Explosion"), "MessageExplosion")
Message Name:Message ID:
VoiceMask64
ReqState65
CurWeapon66
Health67
HudText68
SayText69
TextMsg70
WeaponList71
ResetHUD72
InitHUD73
DeathMsg74
ScoreInfo75
TeamInfo76
TeamScore77
GameMode78
MOTD79
ServerName80
HideWeapon81
SetFOV82
ShowMenu83
ScreenShake84
ScreenFade85
TeamNames86
VGUIMenu87
ChangeView88
Charge89
MaxHealth90
PowerLevel91
Explosion92
PowerStrug93
BlockStrug94
WeapUpdate95
Spectator96
AllowSpec97
AddEffect98
RemEffect99
SensuBean100
SBCTrail101
EETrail102
Flare103
Ball104
KillTrail105
DBEnt106
Powerup107
StopPowerup108
Transform109
DetachTrail110
BoundingBox111
Fog112
TransformFX113
StopTransFX114
MeleeFX115
BlobStart116
BlobUpdate117
BlobKill118
ManipModel119
MeleeAtkHud120
MeleeTxtHud121
AfterFX122
 
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This must be basic knowledge for someone who knows how to code but for me i cant even work it out, its like a puzzle. hmmm..does it register id's so you dont have to type the command? instead just the number? idk.
 
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★ Black Lounger ★
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It's the list of game messages (or "events") that ESF has. Basically you can catch when they happen and act accordingly via script (Metamod module/AMXX plugin), you may also change the messages' parameters or block them completely. An example would be "CurWeapon". It is called when something weapon-related happens, like switching attack (e.g. from melee to Kamehameha) where a specific parameter of a message (in this case parameter 2) holds the ID of the current (new) weapon.

Messages can also be seen by writing "meta game" in server's console if Metamod is installed.
 
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