Less distracting Aura...

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Hi everyone, I downloaded the "reduced-lag" model of the ESF aura from the Red Saiyan site some time ago because the ESF aura seemed a little bit much. The constant pulsing light that accompanies the polygon halo was giving me a headache whenever I powered up or recharged. I thought perhaps the "low-lag" simplified model would reduce that effect.
HAHA! The low-lag version is JUST the pulsing glow! However, that set me to thinking; is there a way to remove the "pulsing light" part of the aura and just leave the polygon model surrounding the player? I'd really like to do that, or at least reduce the glare effect.

Thanks!
 
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I'm not sure but I dont think it's possible but then agan I know jack sh** about Pc's. Come on guys lets try and help him out
 
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you will have to speck to the person who made it. Sorry, but i dout u will get a answer by posting it here, not that many people know how to do it, and that incudes me.
 
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that pulse is always in esf...


all the low poly pack does is take out the model for the aura (talk about low polys :p )

but dont worry its not in the beta...
 
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well u could but u couldnt play online with anyone...
 
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Thanks guys!
I'm glad it's not in the beta (or is in drastically reduced form..).
Have a great day.
 
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i think there gonna be making some new fancyer aura stuff... but dont quote me on that :p
 
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Originally posted by Hibiki
i think there gonna be making some new fancyer aura stuff... but dont quote me on that :p
Ya i herad that to, nighthawk said its more "natural" moving and stuff.

BrunO
 
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same. it should be really nice to see it. and i have the same prob with you about that light
 
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I understand that there are some nice suprises being held back for the aura. Stay tuned ;)
 
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Ya that would be pritty cool, some sprites could prob do that Joe could prob to that in his particle engine and a he said he will be working on the aura.

BrunO
 
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yeah there will be new aura stuff and finaly the turbo aura will move with u and not get all fux0red!!!!!
 

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