Krillin descro disk... (whatever it is)

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I think that u need to put that the disk can split out to at list 5 disc that come from avry side on 1 person
How it goes?
Avter u shoot the disk press left button and the disk will sprit to the place from evry side..... like he did to friza
(and I am sorry if it suggested befor)
 
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hmmm destructo disk is a 1 hit kill and u wan tto make it spread over a larger area? :shocked:

Baaad idea

but keep them coming, you never know the devs mite like 1 of them
 
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Not really. Actually it's a very good idea. It's uncontrollable, and is just as fast as Frieza's, so at the moment, Krillin is nerfed.

This idea would be fine with some tweaking: You can charge it up to a certain point, and how far you charged it determines the amount of disk the original splits into (1 at min, 5 at max). It's thrown, and then the user can press primary again to make it split, and each of the smaller disk will have a slight homing ability. NOTICE: I said slight homing ability. It can lock onto any enemies within sight (if somebody is behind a rock or building, they won't be found), and after the lock, that's it. It can be easily dodged with a teleport, and the small disk wont lock on again. Code-wise, it would be easy (or atleast possible), since they'd only have to combine properties of kakusan (splitting beam, for the.... splitting and slight homing ability), a beam attack (the detonation, so that the disk can split), and the kienzan (to do the job of instant killing).

Ofcourse, a simpiler solution to making kienzan better (so that it's actually useful, compared to Frieza's kienzan) would be to make it faster.
 
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I thought about this lock too (like in melee)
But then the disk will be too powerful
 
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No!! Not a lock like in melee!! A lock, as in goes torward that person because they were there!

Don't you people ever listen?

Or am I gonna have to talk about this in DBZ terms?

Ok: the small kienzan disc sense the power level of a player, and goes to them if they're within range. However IF THE PLAYER MOVES AFTER THAT DISK' FIRST ATTEMPT AT HOMING, it will miss.

Edit: Ok, I made some ASCII art to help get my point across (excuse all the underscores.. It aint my fault I can't put numerous spaces together)

First, Krillin charges it up.

__ <-- Destructo Disk
K <-- Krillin

______________________P <--Other player

Next, he throws the disk.

K_____--

______________________P

Now it splits into several small disk (set off by krillin), and the amount of disk depends on how much it's been charged

_______-
K______-
_______-
______________________P

A single disk (most likely the closest one) goes after the player once it's within range

_________-
K________-
__________\
______________________P

.... Still tracking

_____________-
K____________-

_______________-______P

Player uses zanzouken to get away
______________________P
__________________-
K_________________-

____________________-
And thus the disk goes by harmlessly because it can no longer find another player, and since that player has already been targeted once by one of the mini disk, he can no longer be locked onto by any of the other disk. Does that make a little more sense?
 
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I like destructo discs the way they are, but:

Magmus said:
but keep them coming, you never know the devs mite like 1 of them
I want them to code a character only playable by myself who is invulnerable, has Kiblasts that nuke the entire server killing everyone, and high-energy attacks that envelope other servers killing all their players too.

Hopefully, this will be one the devs like.
 

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