just a ? would like to know everyone elses opinion

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i want to know why everyone thinks hl is old. IT still is probably one of the top 10 best games still ever made to date. It still keeps up with the new games as far as im concernd. I would like to know everyone elses opinions.
 
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Who says HL is old? What are you smoking? It's old, but no one says it's a bad game or anything. Obviously it's still top 10.
 
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um, hl is old, it was made in 1998,and 9 outa 10 ppls who play cs dont even know hl exists,they either bought it without reading it over,finding out bout the single player,or they bought retail cs. so hl is not popular,cs is.
 

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Yeah moved to off-topic as this has NOTHING to do with esf...
 
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well alot of u say won and hl are crap thats why i was asking ive heard it many times. thnx for the input srry hsu my bad
how do i move it to off topic
 
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Half Life is one of the greatest games ever made, but the engine is really starting to show it's age now.

The Quake 3 engine, which came out less than a year after Half Life, is still shining. :D

Half Life def. makes my top ten list, but other games like the original Thief and Fallout, beat it. >_>
 
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Well yeah HL is considered lame now, because of HL2..... ~_~
 
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^^; HL is not considered lame yet, because HL2 isn't even released yet.

But then again, the huge mod database is VERY damn big so I doubt a lot of people will leave HL for some time. I'm guessing a year or 2 :)
 
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I think that the biggest issue with the half life engine is that it has no ability to shine, or reflect well, and that hinders textures A LOT. Also the fact that the textures are only 16 bit bites.
 
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HL is still the best multiplayer online FPS i have ever played and it probably will be untill everyone gets into HL2 which will take a while! But untill then i think you should he-***** slap anyone who says its crap! cause HL aint goin down without a fight and neither are its fans! :devgrin: :devgrin: :devgrin:
 
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I was never that impressed with Half Life myself. Yeah it was good but I don't consider it "the best game ever made" or worse "the father of the modern FPS." Doom and Quake respectively earned those honors; this one-shot from a no-name company didn't do anything that they didn't do first.

I think the biggest limitations of the HL engine are its graphical horsepower issues. Things that other engines do no problem with slight modifications (ragdoll physics in the quake III engine, for example), the texture depth, all the limitations of its textures and polycounts...I mean, would it have killed Valve to remove those limitations? They were put in because it was back when hardware could do nothing but suffer performance-wise at anything above those levels...but now, we can have so much more juice. I think it was a corporate decision, bottom line--"Why touch up the old engine when people will buy up our new one for more?"
 
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SaiyanPrideXIX said:
I was never that impressed with Half Life myself. Yeah it was good but I don't consider it "the best game ever made" or worse "the father of the modern FPS." Doom and Quake respectively earned those honors; this one-shot from a no-name company didn't do anything that they didn't do first.
When it first came out is was very impressive, but the "father of modern FPS" belongs to doom/quake ( like you said ).

SaiyanPrideXIX said:
I think the biggest limitations of the HL engine are its graphical horsepower issues. Things that other engines do no problem with slight modifications (ragdoll physics in the quake III engine, for example), the texture depth, all the limitations of its textures and polycounts...
Wrong..
a) Rag Doll Physics is 100% possible for a HALFLIFE mod to implement, no one has bothered though. I would try it if my math background wasnt so weak...
b) Quake3 does NOT support rag doll. Quake3 uses vertex animation instead of skeletal animation (forgot the proper name :-/) like half-life. Basically, when quake3 calculates the animations, it calculates every vertex. In half-life it calculates the bones, and moves the assigned vertexes accordingly...
c) You can put in 30,000 poly models, just note your FPS are going to suffer - horribly. Newer engines like Unreal are much more optimised to handle 5k poly models.
d) Removing the texture limit isn't just changing a simple number -_-
e) People dont want a pretty half-life, they want a revolutionary engine
 
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Well, I'm pretty sure that new Painkiller game uses the Quake III engine. It looks like it, smells like it, plays like it...and he has the same grunt as sarge. hehe. That game is a physics fragfest if I ever saw one. Ragdolls would be pointless in half-life I think; bodies fade quickly and it'd probably make it suffer performance wise, no?

I know Quake III doesn't have rag doll, but as I said above, I've seen games that I'm like 80% certain are using the Q3 engine.

As for the other stuff, well I know it isn't that easy to implement. And thinking back on my original commentary...an engine with all these optimizations would probably be the half-life 2 engine anyway, so I guess I was beating a dead horse.

As for how impressive half-life is/was, I have to admit that I didn't play it until well after it came out (not several years, but maybe beginning of 2001ish). So my opinion is horribly marred and skewed, hehe.
 
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I agree that while Half-Life did seem revolutionary when it came out, it's losing it's edge to the newer games. I havn't touched Half-Life in a long time, playing games like UT2003/2004 and Far Cry.

SaiyanPrideXIX said:
Well, I'm pretty sure that new Painkiller game uses the Quake III engine. It looks like it, smells like it, plays like it...and he has the same grunt as sarge. hehe. That game is a physics fragfest if I ever saw one.
Actually, Painkiller uses it's own graphics engine called PAIN, along side the incorporation of the HAVOK physics engine to create the ragdoll effects.
 
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As far as I know(This Topic warranted my De-Lurking) Half-Life is STILL PC Gamer's Great PC game of ALL TIME.


And I know alot about the engine, but it's all been said.

And HELL YEA IT'S OLD! The Engine is 7 years old.
 
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damn guys thanx for posting so many opinions. but if u think about its lasted 7 years what other game system has done that i quarente quake3 isnt going to be played anymore after half life 2 comes out
 
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The engine may be old and crappy, but the ESF team made a miracle in that engine....
 

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