New Member
💻 Oldtimer
Hi everyone, haven't made a suggestion in years just had something small pop up in my mind.
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Why not make it that when you are idling in the air(flying but not moving) let the character swerve around instead of being totally static. A good real life example would be a harrier jet (vertical take off planes) where they don't rise perfectly in the air, they have a kind of swerve in their lift off. So when you are close to the ground you can see a bit of movement from your base position. I don't know if such a thing would be too much effort to implement(programming wise) but I would enjoy some small effects like this for added eye candy if you know what I mean. Feedback would be greatly appreciated!! |
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