How do you exit the room?

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...the crapper pipe would lead into a catch basin thing... and you would be stuck again.
How can you be so sure? Maybe it's a surefire ticket to freedom...

It's hard to come up with a strategy on how to exit, because we're not provided with a 100% complete description of our surroundings, and we don't have a blue print to see what the layout of this complex(?) is designed like.
 
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It's hard to come up with a strategy on how to exit, because we're not provided with a 100% complete description of our surroundings, and we don't have a blue print to see what the layout of this complex(?) is designed like.
Eh...okay. Imagine a floor. Now create 4 walls around you, and Im assuming a ceiling is there too. Thats the layout. In each corner are there is a single item which was listed in the beginning as well as any other pertinent information. You don't really need a blueprint for a room.
 

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