according to Dark-Domi description and help i succeed to had sound for any character in esf but i got a problem , the new sound don't take care about the distance of the player position i mean in game if my character is far away from my enemy then the sound is same as if my enemy if in front of me, usually the sound is low if the enemy is far away .
her is the detail from the .qc folder of cell:
$sequence ref_shoot_kiblast "ref_shoot_kiblast_blend1" "ref_shoot_kiblast_blend2" fps 30 blend XR -65 65 { event 5004 3 "brolli\blastcell.wav" }
$sequence ref_shoot2_kiblast "ref_shoot2_kiblast_blend1" "ref_shoot2_kiblast_blend2" fps 30 blend XR -65 65 { event 5004 3 "brolli\blastcell.wav" }
then i like to know how to make stop a sound when doing other action( i go some sound like for exemple for the powerup , i like to have a sound their but the sound start and start again and again :
$sequence ref_powerup_charge "ref_powerup_charge" loop fps 32 { event 5004 3 "brolli\powerupcell.wav" }
can somebody help?