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- Sep 29, 2002
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I know this mode is already sorta in esf, but i think there should also be a more *team* mode version of it, where making wishes affects the *teams* winning. I know some of these are ideas other people have made (i thought they was good so i included them) Tell me of any faults there might be so i can think of a way it might be balanced.
- Porunga the namek dragon should be summoned on Namek maps. (Shenlong could be summoned alternatively on other maps if this mode was successful.)
- This mode should have round time (you dont respawn untill the round is over or someone revives you.)
- Starting health should start with an extra 300 health to make life last longer. (e.g goku 410 health) Alternatively you could have the same amount of starting health, and instead start off with 3 sensu beans standard. (none should be available to find on map though.)
- When holding a dragonball you may not use a move that requires both hands to be used (e.g kamehameha, gallitgun)
- Targeting someone when throwing a dragonball should aim it directly to them enableing them to hold the namek dragonball instead.
- You can hold up to two namek dragonballs at a time.*suggestion by niobe*
- This mode would "recommend" the cvar for max characters e.g 2 goku's max to *stop* everyone or a team going trunks/gohan for early transformations to make getting the dragonballs easier.
The three wishes should be as follows :
Destruction : Three random players on the other team are killed
Friendship : All allies are respawned (or possibly 3 random allies revived)
Power : Everyone on your team gains a share of the 1 million pl (1 vs 1 = a full 1 mil power gain) <*Suggestion by magmus*
- Porunga the namek dragon should be summoned on Namek maps. (Shenlong could be summoned alternatively on other maps if this mode was successful.)
- This mode should have round time (you dont respawn untill the round is over or someone revives you.)
- Starting health should start with an extra 300 health to make life last longer. (e.g goku 410 health) Alternatively you could have the same amount of starting health, and instead start off with 3 sensu beans standard. (none should be available to find on map though.)
- When holding a dragonball you may not use a move that requires both hands to be used (e.g kamehameha, gallitgun)
- Targeting someone when throwing a dragonball should aim it directly to them enableing them to hold the namek dragonball instead.
- You can hold up to two namek dragonballs at a time.*suggestion by niobe*
- This mode would "recommend" the cvar for max characters e.g 2 goku's max to *stop* everyone or a team going trunks/gohan for early transformations to make getting the dragonballs easier.
The three wishes should be as follows :
Destruction : Three random players on the other team are killed
Friendship : All allies are respawned (or possibly 3 random allies revived)
Power : Everyone on your team gains a share of the 1 million pl (1 vs 1 = a full 1 mil power gain) <*Suggestion by magmus*