esf_babidi_ship_v2

The Viking
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It'll work with a teleport inside the ship model, i'll use the same way to get to the other rooms.

Since mysticgoku is allready using the area's where babidi sent the z warriors, i will just stick with the rooms.

::edit::

Super Vegetto will be modeling the ship and some new trees aswell. Can't wait to see what he comes up with ;)
 
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cold steel said:
It'll work with a teleport inside the ship model, i'll use the same way to get to the other rooms.

Since mysticgoku is allready using the area's where babidi sent the z warriors, i will just stick with the rooms.

::edit::

Super Vegetto will be modeling the ship and some new trees aswell. Can't wait to see what he comes up with ;)
i still think you should make 3 buttons for each level where the evil team on the last floor can press to make each room turn into the areas where goku vegeta and gohan were sent to.. would be pretty cool.. when someone from the last level presses the buttons they'd be teleported.. would be cool if you had a krillin and piccolo model outside on the ledges
 
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It just wouldn't be very original.

::edit::

I just created 2 custom texture for the cliff/grass flow. I hope you like em.

 
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the map looks good so far. im looking forward to play it :)
 
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Lovely texture cold steel. Not many people take the effort to reduce the sharp texture overflow. Nice.

So SV is modelling the ship. Will this mean it will act as a ghost like the namekhouse on esf_guru?

Or are you going to enter the ship, using a teleport, as soon as you run into it...
 
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I will carefully shape some brushes to stop people from running/flying through, and you can enter the ship, go down a narrow pipe, and a teleport will take you to the first room, ditto for the rest.

I'll get some new scrimmage in a few secs.
 
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Looking ausome!
if it can be done u should put in some concrete statues of krillin and piccalo in a corner somewhere? i dunno if it can work but it would be a cool feature.
 
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Sure, i could ask SV to skin them concrete style.

Anyway, here's the promised scrimmage.



 
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aight .. got some crits for ya ^^ .. nothing special but .. change the light angle :p
 
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Wow that looks awesome. Yea the light angle is a little odd. The map seems a little dark. But nice job on the terrain.
 
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Thank you, tang you verry mudge.

I'll get to that light problem when i compile it again.

As for the map being dark, i don't really like those uber bright maps.

GMO !!!!!!!!!!!!

2500 posts on the same day as the 1.2 release. I'm on my way to become a spamjedi.
 
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http://free.one.picturehost.co.uk/esf_babidi_ship0007.JPG

whats that middle thing in the ground? the way into the ship? the only times those appeared outside the ship were when they were teleported into different areas, like the world tournament there was one of those things.. on those differnet planets those things were there too.. when goku and vegeta fought they were there.. so since you're not doing the teleporting into the different areas that thing looks out of place.. i'm not saying its a bad job, it's actually a good job you did on the map.. just sayin it looks out of place
 
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Heh, i forgot to say, that's the hole where the shipmodel will be on top of.
 
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Great,great.
Okay maybe you also need some transition textures for the sand-rock edges...
maybe some dark pebbles on the sand or something...
 
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I'll see what i can do, allthough imho i think it'll look bad.

Btw did i mention my map really pwns with 1.2, right now i don't have the ship on that hole yet, so i can play golf with players i grapple, it's lots of fun :p

Hole in ooooone !!
 
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Well looks sweet to me, I think you should just leave the ship out, and release it as "Super Saiyan Crazy Golf"
 
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sure looks nice man,
im starting on the ship right now, ill update as soon as there will be something to update about heh...
also ill try skinning piccolo and krillin like stones...this map will own!!!
 
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Oops, i forgot to ask you about the piccolo and the krillin, glad you took a look yourself in this thread. Anyway, now i have everything going, i'll start on the rooms, i'll be back with updates, soon. ;)
 

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