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Ok, I know ESF is staying on Half-Life, which is great and all. I love the game, my all time fav, so no complaints here.
But...I was curious. Are they releasing the Half-Life engine's source (not the SDK but the actual engine code)? Cause...well...if they do that, can't we just raise the limitations of the engine and make it so that ESF can support bigger maps, higher framerates, etc.?
But...I was curious. Are they releasing the Half-Life engine's source (not the SDK but the actual engine code)? Cause...well...if they do that, can't we just raise the limitations of the engine and make it so that ESF can support bigger maps, higher framerates, etc.?