ESF 1.2b Bugs

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Missing Files:
sound/weapons/basicbeam_chargeoriginal.wav

Steam:
Options/Advanced/FX Quality - Always returns to low for some reason, this is when you hit ok and come back into the menu.

Options/Advanced/FX Quality - returns to defaults upon restart of ESF.
 
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this isnt really a glitch but the animations are alot faster (the ones that were taken from 1.1 like transform) and dont match the sounds. like burning attack.

and another bug the mp3 player. i got the ESF-World fix but still....
 
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yeah same thing happens to me sonic, i just left it alone and played it as my default settings *which is good, but i want the best quality lol*
 
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Missing Files:
sound/weapons/basicbeam_chargeoriginal.wav

That's a bot sound, I'll get on that once I can get the files from someone.
 
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I have the file, jsut join my ESFStuff.com servers on Steam, it will auto download. ^^*
 
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There's also a bug where if you're too close to the wall, none of the sound effects happen in advanced melee.
 
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Phatslugga said:
There's also a bug where if you're too close to the wall, none of the sound effects happen in advanced melee.
Thats a known bug that Joe doesn't know how to fix :(. And the beamjump bug that someone may point out soon, will be fixed (doesn't effect gameplay, but it is still there).
 
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soundfile:
it's implemented in the full installer ... but I guess someone (Masta) send a wrong version to the mirrors ... so botkeys are unbound at startup (in this version)

quality options:
steam is *** ... so it's not able to change simple txt-files ... not our fault

no-sound:
that was known before ... but it wasn't a crashing bug ... so it was minor to fix it asap ... I think you all wanted to have it, instead of waiting 3 weeks longer for this bugfix
 
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there is another bug that happend to me twice...
when somebody tried to throw me he charged the throw to the max and when he let go i just stayed in the same place like nothing happened, only saw the animation, and it happened again when i tryed to throw someone...

did it happened to anyone els?
 
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Super Veggeto said:
there is another bug that happend to me twice...
when somebody tried to throw me he charged the throw to the max and when he let go i just stayed in the same place like nothing happened, only saw the animation, and it happened again when i tryed to throw someone...

did it happened to anyone els?
Happened to me a few times on the new cell games map. I found a few "map errors" on that map. The only time that happened to me was when I was near certian rocks / hills, I think I just got caught on it.
 
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nuh it happened to me when i was high up on the air
 

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You seem to get stuck on corners... o and the gibbed models.. they sometimes are jsut 2 legs.. or 2 torsos... doesn't make a diff, but kind of strange to be like cat dog.. :O
 
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upon connecting to server, my player was this white "aura" like beam thingy. inside of this aura-like object, was 3 players instead of one. Mainly cell, krillin, and piccolo. Following this is usually a steam crash, or i am kicked from the server. My connection is cable along with 758k so it's not my connection. My computer is somewhat new so it can't be that either. Maybe it was a crappy server.
 
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Where is the telekenisis..? Once when I was frieza yesterday, he didn't have it..
 
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Constant crashing on steam when joining a server.. CONSTANT...
 
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You can shoot through the bottom of the pillars on cell's arena
 
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i can only select several people on won, such as if i am good.. it is freeza, krillin, gohan, and trunks.. if evil.. piccolo, buu, vegeta, cell... *real teams is set to off*
 
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I'm not sure if this is a bug... but on Nameks Revival (i think thats the map im referring to) .. all the rocks and tree's are not destructables/objects.. they are just.. brushes... not sure if thats how it was meant or what.
 

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