You should be able to inplement energy attacks into future combos. While choosing different melee arrows you should be able to switch to an energy-type attack and be able to use it as the last move in that combat or something like that.
I could see them creating a small orb, or charging a bunch of small orbs that close into your combo defeated opponent, or maybe the character leans back and throws an unblockable renzoku.
Who knows, it's up to what Darktooth thinks he can animate.
You could always have the final attack (The one that knocks your opponent into the sky) changed into an energy ball that they shoot at close range and sends the opponent flying and explodes in mid air.
how about as a finishing move......like if you hold mouse 1 and 2 you can shoot a energy move while in melee the longer you hold it the more powerfull it is just like the punches and kicks are now .....ill make a flash explaining how this would look and work....
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