Elder Scrolls V? **** that ****, this is even better. (Mass Effect 3)

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Comic is cannon. The eyes are the effect of a reaper artifact found at Temple Palaven, It turned a third person into a monster, and changed several Turians into husks. Saren and Jack Harper (TIM) both have the same eyes from the same source.

I see that Shepard gets those eyes now in the control ending. Reason enough to never pick it unless I'm doing a failthrough.

Finally beat the game tonight, Destroy, EMS at @7400, GR 100%. Shepard lived, and I'm pretty sure everything Catalyst told me was a bold face lie.
 
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Does no one care about the Geth?!
 
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Comic is cannon. The eyes are the effect of a reaper artifact found at Temple Palaven, It turned a third person into a monster, and changed several Turians into husks. Saren and Jack Harper (TIM) both have the same eyes from the same source.

I see that Shepard gets those eyes now in the control ending. Reason enough to never pick it unless I'm doing a failthrough.

Finally beat the game tonight, Destroy, EMS at @7400, GR 100%. Shepard lived, and I'm pretty sure everything Catalyst told me was a bold face lie.
I really don't know if what he said was a lie or the truth. Despite the picture being fake, I really do think the kid is Harbinger, or is at least related to the reapers.

One thing to note is that if you pick the Destroy ending, Shepard's eyes are normal (and funny enough, that's the option that you get the perfect ending from). Scumbag Bioware makes the Renegade-like option a Paragon option!
 
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The Indoctrination Theory

Shepard is being indoctrinated the whole time, culminating in the scene with the Citadel. She has constantly interacted with Reaper tech over the past three years, being in the same building as Object Rho for two whole days during Arrival, and keeping the Prothean Artifact that made people go nuts in her own private quarters. Everything after she is hit by the laser blast is a hallucination. Control option is just following what TIM wanted, Synthesis is following what Saren wanted, only the Destroy option, the destroy the Reapers at all costs, the option you've been building up to for the entirety of the series, breaks the indoctrination, which results in Shepard waking up back on earth.

Note that you need to remove all spaces in the links provided.

Proofs:

1. Only when your EMS is high enough to actually survive, when you first meet the Catalyst, does he say "Wake up," instead of "Why are you here?" One of your squadmates is telling you to wake up.

2. Here: dl. dropbox. com/u/26913187/end003_catalyst_m_D_Int. You can clearly hear FemShep's voice behind the Catalyst's. Your subconscious is trying to tell you there is still hope. The voice behind it is MaleShep's if you play a Male Shepard.

3. The pistol you find has an unlimited clip. This could simply be bad writing, but it just seems odd- this is not possible in the real world, lending credence to the idea that it's a dream.

4. Anderson being brought in would make perfect sense for Shep to do subconsciously- she sees him as a father figure. It would not make sense logically, since you hear the radios saying that no one made it through to the beam. In actuality, you are unconscious, and just hearing your own radio. This also goes for Shep herself- when she's staggering down to the beam, someone should have seen her. Obviously they have a point where they can see people going for the beam, since they don't think anyone made it. Yet two people make it in without them noticing?

5. While on the Citadel, during the final scene with TIM, and again with the Catalyst, I believe, you can clearly see traffic going on in the background. This makes zero sense at all. Unless husks have learned to drive air-cars.

6. Here: http:/ www. youtube. com/watch?v=WCXHzbEDK5E Go to 11:55 and watch until the shuttle is destroyed. Notice something? No one ever interacts with the kid. In what situation would adults and marines stand around and just let a kid struggle to pull themselves up onto the shuttle when time is of the essence to get out of there alive? Especially with a Reaper nearby? The kid is not real. He is a product of Shepard's mind- a foothold the Reapers have built through Shep's exposure to Reaper tech.

7. The kid. As stated, he is not real. This explains why Shepard continually dreams about one single kid after going through everything she has been through. There were many kids taken by the Collectors on horizon, and many people she has known personally who have died, (more so if she is Colonist, or Sole Survivor, or both). It also explains the final dream with the kid, where when Shep finally finds him, she sees herself and the kid burn- her subconscious is trying to warn her that following the kid results in her own death.

8. The "breath" scene at the end of the destroy option makes no sense if the endings were real. Shepard cannot possibly survive a fall back to earth, and she is clearly not on the Citadel for two reasons- one, we see it blowing up, specifically the entire central area, where Shepard was, and two- you're surrounded by concrete rubble. The Citadel isn't built of concrete, but London was. What is actually happening is that you are waking up back on earth.

9. The Normandy Crew that step out of the Normandy at the end can be the ones who were in your squad during the final push. This makes no sense at all. They should still be on earth- unless Shepard is just imagining them safely out of the way. Actually, your entire squad should be on earth since you're able to talk with all of them before the final battle.

10. The Normandy herself- why is Joker fleeing the battle? Why did he jump into a Mass Relay? There was no reason to do so since the Reapers were either retreating or destroyed. Again, this only makes sense if Shepard is just projecting because she wants the Normandy and her crew to be safe.

11. The Illusive Man should not be able to get anywhere near the Reaper base. What did he do, just hang around behind your squad the whole time and then jump out and make a run for the beam after Harbinger blew up your assault squad? Not to mention, this would now be three people that somehow made it to the beam despite the radios and the entire Alliance believing no one made it.

12. The game itself only requires 16 GB, when we were told the game would require 25 GB right up until the release date.

13. Building off of #11 and #4, why does Hackett contact Shepard as if he knows she is alive? If everything that took place was real, then the Alliance should believe that Shepard is dead, yet Hackett speaks to her over the console, just assuming Shepard is alive. Not to mention- why is Hackett able to connect to that console? Shep's radio equipment is fried from the laser blast, (as is her shields), so it can't be coming from her, it's clearly coming from the console in the middle of the Citadel. But why can Hackett just transmit directly into it? More importantly, why does he assume Shepard would be in that particular location? Hackett should have no idea that Shep made it to the beam, or even if somehow he assumes she made it, he should have no idea where on the Citadel she is.

14. Animals routinely react with fear to the indoctrinated or those being indoctrinated. Something about them being able to tell that a person is no longer themselves. The hamster you find in ME3, (it's in Jack's old area in the Normandy), is scared to death of you.

15. The Starchild/God-child/Leader of the Reapers lies to you. He tells you that you won't survive the destroy option because you also have synthetic tech in your body. Why, then, do you wake up back on earth? If the Indoctrination theory is correct, this fits perfectly. He is trying to give you another reason not to pick the destroy option.
Glad someone put it all in an easy to read form. It's alot of reaching, but I like it, and while probably not true, it at least makes you believe it to be possible.
 
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[video=youtube;467pmIX-oZo]http://www.youtube.com/watch?v=467pmIX-oZo[/video]
 
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Does no one care about the Geth?!
I do, I happen to think Catalyst was lying. Why should I trust the reapers? What imperative or information do I have to follow a plea to not use the "win button" based on an emotional appeal from my sworn enemy who has easily gotten inside me head and presented itself as an image from my nightmares?

I had to take a chance, take the shot, and not waiver in my final decision. The Reaper threat had to end.

Now, that doesn't mean subsequent Shepards might not try the other endings. We'll have to see. But for this first run through with my "cannon" Shep, Destroy was the best ending I could pick based on the information available to me.
 
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From a RPG point of view, on my first playthrough I obviously took all options into consideration as I thought they were genuine. Since everything was kind of left to assumption I assumed that Shephard was too tierd of conflict and battle to argue any more with a higher being and stuff hence why no conversation options.

In all the games I have tried to achieve peace, unification amongst organics & synthetics and also tried to save everyone although I had people die in the Suicide mission (I think saving everyone is unrealistic) so I played it by ear. Jacob + Zaeed + Jack died I think (can't remember) cos they weren't in my ME3 playthrough. The only time I cheated was when Ashley died in ME1 for me and then I reloaded to kill Kaidan instead as I liked her much more, however I wish I hadn't as I ended up with Tali anyway so it was irrelevant.

Because of these reasons I had to choose Synthesis as my ending choice as it seemed logical. Ultimate evolution, merging of synthetics with organics to end the segregation AND the cycle + the intelligence to rebuild the Mass Relays right? Win. I debated Control as an option as I imagined that I could've been able to make the Reapers into a Geth-like race and help everybody technologically evolve and also rebuild the relays. I never at any point believed Destruction was an option because all the synthetics in this era have made peace. EDI has become so human-like is almost like watching a lil sis or my lil kid grow everytime she asked me questions and developing into this incredible organic-like machine and the Geth + Quarians have reached peace as all the clues in the whole Geth arc lead me to believe they were harmless and had good intentions.

@DiebytheSword I always thought that the kid was in my nightmares because I let him die back on Earth basically not that I was being indoctrinated. I never doubted my clarity as Shephard and as a human being therefore had no reason not to take into account what he was saying. I didn't consider him as the Reapers but as a different race altogether, one even more advanced than Reapers. A God if you will.

PS: Does anyone else think that the Catalyst was an ugly ass kid? I could barely symphatize at all with him as a character. I would've prefered the girl in the Take Back Earth Trailer.
 
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http://social.bioware.com/forum/1/topic/355/index/9999272/1


You don't need to know the answers to the Mass Effect universe.
In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content"
This article is confusing. As it makes it seem like, the game was done...Prothean mission wasn't, so they delayed it, then they finished it, released the game, and said it was finished post development or something?

Oh well, it's just disappointing. So very.

On Tali's Face
We eventually decided that she gives you a memento of her pictures, but the team was throwing around a lot of pictures and designs until we decided on something and said "Yup, that's her".
A barely edited stock photo of a model? They had lots of pictures and designs, then they chose one that someone showed on YouTube can be done in 3 minutes?

On Deciding the End of the Game
The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.
Ok...so you decided you wanted the ending to make people speculate. That's cool, but you did it in a terrible way. To make people speculate, you give them answers to all the smaller questions, but leave the big ones open. You gave no answers at all, which while it did make people speculate, also pissed them off royally.

Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"
Well, I guess there is some stuff they could do...but...I don't know. Seems kinda lame if you already know the overall ending. I mean you know if you see plot important characters, they won't die, or how certain events will play out. They won't have alot of freedom as the previous games, as there will be established history.

Oh how I wish they had another 6-8 months before release to FINISH and bugtest the game.
 
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In the end I think they just ****ed up the ending. They were out of time and had no choice but to rush some crap together. It's a shame.
 
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Definitely should have fought TIM. Bull**** that he played such a small role.
 
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Oh yeah I wish I never googled for a wallpaper of Tali's face reveal as I would have never found out about the 3 min. edit business and the model and would've been happy as a bunny still! Royal **** up

Also : "You don't need to know the answers to the mass effect universe. So we intentionally left those out"

All I can say is gimme some of what you smokin' Bioware!

I gotta say I do agree on their view of TIM as an end boss though. Kai Leng felt really Video Gamey for a boss and kinda disjointed. Can't say I didn't enjoy blowing his head off but would've preffered a cinematic where I can pick Renegade and do that rather than me doing it anyway and him regenerating a new head just because cutscene
 
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Kai Leng was just really god damned annoying. In my game, TIM shot himself.
 
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HE was. You keep shooting him, like 50 times, then he regens shields, you keep shooting again, rinse and repeat.

He's never a challenge at any point, well, not like most of the game is anyways, but he, being how "amazing" he claimed to be and was in cutscenes, turned into a terrible boss.

1 VS 1, no cover, Omni-blade VS Katana. That'd be a fight. Also, your armor broke his sword when he slashed you with it. That's kinda messed up.
 
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The fight is a million times easier as a vanguard. They should've given TIM Kai Leng's fighting skills, and then some, to show how much of a threat he is, not just mentally but physically. Dude was clearly cyborged to the max. Should've taken advantage of that.
 
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The fight is a million times easier as a vanguard. They should've given TIM Kai Leng's fighting skills, and then some, to show how much of a threat he is, not just mentally but physically. Dude was clearly cyborged to the max. Should've taken advantage of that.
Never pictured TIM as the fighter type. With so much money he doesn't have to be because he can pay the highest skilled Assassins and mercs to work for him even though we obliterate them with ease in every mission. For the record I played as an Infiltrator because I like to Snipe and the power of Sniper rifles + the Cloak mode makes flanking and fighting so easy. Nvm with full Cloak that allows you to fire up an Incinerate and still stay cloaked before getting up close and dealing mass damage with a fully charged melee attack with 40% added damage if I'm not mistaking. Also the Sniper slows down time therefore Kai Leng's speed was stupidly nerfed with a Concentration Mod and any type of non-stock Ammo made a quick dispatch of him. What I am explaining is an over complicated and strategic way of killing him that improved my game experience but he can be killed really easy by concentrating fire on him alone.
 
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He was a merc prior to becoming the Illusive Man and had seen his fair share of combat. Those experiences and skills combined with some serious internal hardware and a mind with no human equivalent would be a force to be reckoned with.
 
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Which brings us at last to the moment of truth, wherein the fundamental flaw is ultimately expressed, and the Shepard revealed as both beginning and end. There are three colors. The color to your right leads to control, and the salvation of the Galaxy. The color to your left leads back to the Galaxy. To her and to the end of Synthetics. The color in front of you leads to the evolution of all organic life.

As you adequately put, the problem is choice. But we already know what you are going to do, don't we? Already I can see the chain reaction: the chemical precursors that signal the onset of an emotion, designed specifically to overwhelm logic and reason. An emotion that is already blinding you to the simple and obvious truth, you have no choice and there is nothing you can do about it. Hope. It is the quintessential human delusion, simultaneously the source of your greatest strength, and your greatest weakness.
At one point during development, this was going to be Godchilds speech.
 
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I didn't realize the Godchild had a beard ingame.
 

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