Dunno what I'm doing ;O

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Arm needs work, and i dunno what to do with the torso. I'm thinking half armor / half skin, but we'll see.
No refs are used. 2nd model in Max.
There is a lil problem if you look on the viewport name, then at my model. I dunno how to delete smoothing groups ;O.
 
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you can do it a number of ways,
1) if you go to polygon / element selection, press 4/5 on the keyboard when you have you mesh selected.
2) Make sure you select either all of the polygons / the polygons which have a specific smoothing group you have selected.
3) Then scroll the modifier until you find "Polygon Properties"
4) Then you can see the smoothing groups either de select them or press clear all :).
5) you can also adjust how much they smooth with the box next to auto smooth!

Gluck keep pluggin!
 
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bapplebo said:
No refs are used.
there is your problem. You need to use some references to produce an OK model. Keep workin man, I always love to see new modelers :)
 
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well he drawed somethn...that looked quite good but some proporations where wrong..
but he modeled it good from his concept ...even "if" he didnt used refs...

Growler said:
I always <b>love</b> to see new modlers
:O growler in love! Lets make a tv show out of it ;P J/K
 
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I drew this:



But I tuned away from it as the armor was too hard. I'm still going for that basic design though.

edit: I now see that I will not be able to continue this model until my HDD is formatted and Windows XP is reinstalled. Thanks for the comments!
 

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