DragonBall

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Hi,

I know many People know this bug.
But can it be fixed.

The Bug:

"If you have a dragon ball, you can trow it out of the level"

Sometimes there are People, that hate dragon balls. Then they trow one out of the level.

Is there a way to fix thix?

Thx
 
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Or just change your server title to "DON'T THROW THE DRAGON BALLS OUT OF THE MAP!" XD.
 
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Wasn't this bug as I recall it only with evm servers? that you could throw there dragonballs out of there maps. I don't ever recall this problem being in normal esf.
 
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Jup that is a EVM only bug. The dragonballs of ESF cant fly out of the map.

So ask on the EBM forums for that.
 
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Mccdbz5 said:
Or just change your server title to "DON'T THROW THE DRAGON BALLS OUT OF THE MAP!" XD.
If you do that its more likely people will do it, some people are ass's
 
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dewd, you can throw dragonballs outside of the map weather if its EVM or ESF
all you do is pick them up then go to a wall where there is a skybox and throw it outside the bounds of the map
 
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Actualy EVM has a command for resetting the Dragonballs ^^
 
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well in esf the dragon ball's don't need to be trow of the map they will spawn in the map lol try on esf_riverside make a wish and the next thing the ball will be in the ground
 
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john_volkov said:
well in esf the dragon ball's don't need to be trow of the map they will spawn in the map lol try on esf_riverside make a wish and the next thing the ball will be in the ground
Jup that was a misstake made by the guy who made the map. Not the gamecode.

Anyhow i cant remember being able to throw DBs out of the map in 1.1

And the CTDB code stayed the same as in 1.1
 
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Notice the word "experimental"
 
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DJ-Ready said:
Notice the word "experimental"
True that its experimantal but still. That spownpoint has nothing to do with code. It was a misstake while making the map ^^

I still want to fix it you know >.> just that evry time i try to decompile it my PC freezes :S
 
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decompiling a map is a bad idea in the first place anyway :p
 

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