destructable terrain

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this should be stickied...

comming from a mapper the only possable way to make destructable terrain is to pre plan what will be destroid... meaning destructability is entirely up to the mapper... nothing code wise can be done with this engine
 
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This is stickied already:

"Terrain damage
There won't be any form of massive terrain damage in ESF. The halflife engine won't allow maps with much breakables without making your framerate drop drasticly."
 

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