Desperation ATACK

jp

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Maybe this this idea has been posted already, but i tought it could be usefull.
Everytime your health drops below ten, your most important atack, becomes four times the size en more powerfull, after the atack, you'l die.
 
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minus the death part, that'd be cool
 
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You would have to die because you put all your energy into that attack. That sounds like a cool idea but I think it should be like 5 health beacause at 10 you would have to many people using it.
 
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Putting energy into attacks should drain you of almost all ki, not your health.
You'd lose a kill that way anyway.
 
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You dont know how many people have posted this.

As said, it could be abused.
 
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nah itll be abused
 
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have you ever played dynasty warriors? cuz wen u get to red bar health u can last longer on that than full bar, just cuz muso is almost always full, so no i disagree with this idea, esf is too fast paced, and this would get abused
 
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I don't know, it seems that u haven't thought this trough. let me explain:

Once upon a time:
Fighter#1 fights fighter#2.
Fighter#1 almost kills fighter#2. Fighter#2 does FF and kills fighter#1.

The next day:
Fighter#1 fights fighter#2.
Fighter#1 almost kills fighter#2. Fighter#2 charges FF. Fighter#1 sneaks behind fighter#2 and kills him.

See my point? It will be spammed for 2 days then it wont be used cause every1 will know it and avoid it.
 
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Just because the Desperation Attack will be more powerful doesn't mean it will be invincible.
 
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O yeah? Just think what Kamehameha does now and ull get my point.
 

jp

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Terryc250 said:
nah itll be abused
You know what?
you are right, but it was a good sugestion was'nt it?

Maybe, you should have to do more, like to have 10 killls in the first place
 
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what about this:

when you get always everyone after you so you don't have any change, you get a radge.
it gives you the ability to shoot like a wild man, and every blast is stronger then usaly.
the blast are the genedic ball, when you're verry angry, the balls will make a bigger explosion.
change if neaded^_^
 
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if it was enabled at 10hp yea it could be abused easier.. but 5hp is dif.. 1 generic *anything*, you're dead... simple melee? dead.. advance melee? dead at 5 prepunches :p . it'd work fine as long as their melee damage was also increased, so they'd have insentive not to simply beam spam.
 
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Nah it will be abused thats 1

and secondly EVERYTIME when your hp is below 10? im sorry but then would not be special at all since you will have it every single time.

I do think however it should be an option if for example a powerstruggle takes longer then 15-20 second, then youle get a desperate boost on both sides (or whatever crit that)
 

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