New Member
💻 Oldtimer
I started thinking... Instead of making a building or some kind of object entirely out of brushes, would it be better to make a model? This is how I have it thought up in my head right now:
Valve Hammer: Use it to make the landscape/terrain, set up the map, make mountains, lakes, rivers, geographical features, etcetera.
Model Maker: Use to make buildings, trees, plants, and other things of that nature.
Would that be a good way to approach making a dense city map or any map for that matter?
Valve Hammer: Use it to make the landscape/terrain, set up the map, make mountains, lakes, rivers, geographical features, etcetera.
Model Maker: Use to make buildings, trees, plants, and other things of that nature.
Would that be a good way to approach making a dense city map or any map for that matter?