DBZ tenkaichi 2 again

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Got it yesterday. A lot more melee choice than the first that I actually still need to get the hand of it, and the scenery is beautiful in this one (cutscenes still lacking a bit though...explaining the conclusion of the Tree of Might with text is terrible).

Lol, I love how if you want to change it to japanese voice, Chi Chi says, "but that wouldn't do you any good" =D
 
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I just played it not too long ago (a few matches) though familiar to BT1 there's still a little more depth to it. i have to get a hang of it first.
 
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Chakra-X said:
Got it yesterday. A lot more melee choice than the first that I actually still need to get the hand of it, and the scenery is beautiful in this one (cutscenes still lacking a bit though...explaining the conclusion of the Tree of Might with text is terrible).

Lol, I love how if you want to change it to japanese voice, Chi Chi says, "but that wouldn't do you any good" =D
Oddly enough, she says that part in Japanese, too, when you've got the voices set to Japanese. xD
 
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Logan's Super Special Ultimate Godlike Review

Last year, the assumed "Best DBZ Game Ever" was released to the public. However, it was far from the truth. The game featured too much ki-blasting, smaller arenas than expected even more of the same budokai music (excluding some of the really GOOD ones), no in-game transformations, allowing people to be SSJ4 Goku right at the start or even SSJ4 Gogeta, resulting in unbalanced fights, NO items hidden in the map like they originally promised, voice glitches upon voice glitches, stale cutscenes, and of course...1/2 of the characters had the exact same attacks.

Needless to say, the game was very...very...very bland. Sure the fighting style was unique, but the game mechanics overall prevented it from being a very fun experience. In fact, I'd say it was the worst new-age DBZ game. Thats right...worse than Budokai 2.

Finally Budokai Tenkaichi 2 was released a few days ago, and with all the hype building up, was this Tenkaichi done right?

Yes. It was.


Story

The storyline is done a little differently this time. We start off with the Saiyan Saga first, obviously, but this time we see just about every battle possible. The Saiyan saga alone was about 2 and 1/2 hours long to complete. Granted this was on EASY mode, but I'll touch on that later.

Ok. The Saiyan Saga is over. So...off to Namek now.

Lex Luther: WRONG!!!

Nope! The chain has been broken! You do not go to namek now. You go to the Tree of Might movie saga. Thats right...funimation found a way to stick the movies in the actual storyline, for this game at least since we know it's not possible in the actual anime. It's short due to the fact it's based off just a movie, but still...3 fights isn't bad.

Ok. NOW we're off to Namek.

Lex Luther: WRONG!!!

*shoots Lex*

Actually you're thrown into the next movie. Lord Slug! See the pattern here? Any movie that can possibly fit into the main storyline is placed there. It follows this pattern all throughout the game.

Saiyan Saga -> Tree of Might -> Lord Slug -> Bardock's Movie -> Frieza Saga -> Garlic Jr. Saga -> Cooler's Revenge -> Trunks Saga -> The Return of Cooler -> So on and so forth.

Just to give you an idea of just how long this game is, I'll tell you where I am now. I'm at the very end of Cooler's Revenge. Given the lost fights every now and then....it took me 8 hours. Thats right. EIGHT...HOURS... and I'm not even at the Trunks Saga yet!

Thats just how long this game is. Trust me...this is not a single-night's worth of gameplay. We're talking a few days here...of constant play. I'd say that the storyline part of the game competes with the average RPG of old at about 30-40 hours.

And before you ask, no. I'm not doing any of the side-quests. YES there are side-quests in this game!


Gameplay

The gameplay is so much better, but most of you already know that. Charged attacks, more melee, better AI, harder CPU, more combos, ect. Also, each character and each form has AT LEAST 2 special moves unique to them and only them.

Some special moves have more of a Budokai 3 feel to them, adding a special sort of cutscene. Also, really big special moves, such as a supercharged Spirit Bomb, 100% Deathball, Supernova, ect are powerful enough to destroy the map entirely, also adding a Budokai 3 cutscene where you see the explosion from the planet. You get a new map (the music doesn't change though) and it leaves everything in ruin.

Speaking of the maps, there's a pro and con. The pro is that the maps look nicer, there are MORE of them, and you can choose to start with the normal or destroyed version. The Con is that, dispite what people have told you, the maps aren't that much bigger than Tenkaichi 1's. In fact, I'd go so far as to say many are the same size as T1's.

Still, the maps are nicer this time. Also, when in Dueling mode, you can set the music to what you want, or leave it on Random like it was in T1. I suggest making use of this feature so you dont end up trying to have an epic 1 on 1 with serious characters on a dramatic map....and end up listening to something that belongs to a fight between Hercule and Yajirobe on Kami's Lookout.

Oh yes. Yajirobe is in this game, and trust me when I say he's actually very good.

However, like Yajirobe, there are some characters that just plain cannot fly in the show, and they made sure that sticks in this game. So what did they do? They made them "hover." You dont float, you just hover a bit and by trying to ascend into the air, you "climb." Its actually incredibly humerous, but a real pain if you're in a stage with very little ground to walk on, like the destroyed wilderness map.

Fights are more melee-intensive now, and it shows. However, it's not overpowered. For example, when you power up to MAX POWER mode, you can pull off an endless chain combo until MAX POWER wears off. However, it works for a while, but after a while the CPU or your Human opponent is able to get his blocks in. So you can't truely spam the same combo forever. You have to mix it up for true maximum damage.

*shoots the giant enemy crab*


Other Notes

-You can change to Japanese voices, but not Japanese music. However, the US music IS very good.
-Don't underestimate the characters that were weak in the show. Yajirobe, Roshi, Chioutzu, Yamcha, and even Android 19 kick unbelievable ass in this game.
-There is a massively high difference in skill level between difficulties 1, 2, and 3. I started off on difficulty 2 and had my ass handed to me on a golden plate. I went back to difficulty 1 and the computer was so sickeningly easy that it was laughable. If there's that much of a jump in difficulty between 1 and 2, then I suggest you practice in practice mode when you first start playing so you can start off on level 2. I'd hate to see how good level 3 is...
-Frieza is hard in this game this time. Expect to lose against him a good 2-3 times before finally winning in a good 1/2 of your fights against him.
-Bardock Pwns
-Turles Pwns
-Garlic Jr pwns
-Burter pwns (good god does he pwn)
-Frieza pwns
-Raditz does not pwn...he obliterates
-Nappa pwns
-Cui pwns
-EVERYONE ****ING PWNS!
-Buy this game. Now.

And thats the end of my review.
 
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Well Im a bit dissapointed about hearing that they did not include the Japanese music tracks, but everything else sounds pretty top notch
 
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gah....I HATE CHOICES!!!! either rent this game....or go to see a scary movie tomorrow night with a girl that i really really like and that really really likes me back....i think we all know which one im goin with ;)
 
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Go with the girl, you can rent a game anytime.
 
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~*Logan*~ said:
However, the Funimation music IS very good.
Meh, that's your opinion. I think Bruce Faulconer has no talent, and should have left the music alone. But that's fine, I'll just disable music.

Nice review regardless.
 
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Chakra-X said:
Got it yesterday. A lot more melee choice than the first that I actually still need to get the hand of it, and the scenery is beautiful in this one (cutscenes still lacking a bit though...explaining the conclusion of the Tree of Might with text is terrible).

Lol, I love how if you want to change it to japanese voice, Chi Chi says, "but that wouldn't do you any good" =D
Wait wait, you can switch it? Does the music change too?

ahh boo you cant hear the japanese music, its so good.
 
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A little something i found out in my 50 to 70 minutes of frustration fighting android 17/18 in the trunks movie saga, you know fighting 2 androids on lvl 3 when you JUST GET the person is kind of annoying, so i fought saibamen for a while to lvl up my trunks.

Anyways, i found that android 17 spams the hell out of delta combination, which is his annoying as 15k dmg rush on lvl 3 anyways. Well i tried to teleport it didn't work, then i just met him with a rush of my own, he knocked me away and did it anyways. So i accidentally tapped X at the wrong time, and lo and behold he stepped in against the rush and didn't get hit. I do this all the time when i see a rush comming now, seeming it is a 1 in a million chance to win a burst mode on lvl 3 =P.

Hope this helps anyone who was having problems with rushes.
 
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Try submitting this on gamefaq or gamewinners.
 
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mf29 said:
Try submitting this on gamefaq or gamewinners.
It's not a cheat, and it's not enough to encompass an FAQ. GameFAQs would request something with more context.
 
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GameFAQS will take anything. They even posted a submission saying Dr. Zoidberg was a playable character in Budokai 3. It was up for, like, 3 months before some idiot said it was false.

It was the funniest **** ever.
 
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Mogwai said:
A little something i found out in my 50 to 70 minutes of frustration fighting android 17/18 in the trunks movie saga, you know fighting 2 androids on lvl 3 when you JUST GET the person is kind of annoying, so i fought saibamen for a while to lvl up my trunks.

Anyways, i found that android 17 spams the hell out of delta combination, which is his annoying as 15k dmg rush on lvl 3 anyways. Well i tried to teleport it didn't work, then i just met him with a rush of my own, he knocked me away and did it anyways. So i accidentally tapped X at the wrong time, and lo and behold he stepped in against the rush and didn't get hit. I do this all the time when i see a rush comming now, seeming it is a 1 in a million chance to win a burst mode on lvl 3 =P.

Hope this helps anyone who was having problems with rushes.
That sounds useful, I'll have to try it out. O:

So, by doing this, your opponent, using a Rush, doesn't touch you, but flies past you or something? That's what I'm getting from your description. :3
 
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Sandstorm said:
Meh, that's your opinion. I think Bruce Faulconer has no talent, and should have left the music alone. But that's fine, I'll just disable music.

Nice review regardless.
STFU up about Bruce dude, just don't go there. The Japanese music was old and would never have appealed to the American generation. I think his style was perfect for us compared to the stuff used originally that sounds like circus music. And he DIDN'T do the music for this game. I'll have you know that I have all his soundtracks and I think he's a gem amongst a procession of otherwise dull and cliche' music. If you can call the man who created the SS3 Power Up Theme a "no-talent", ten you've got a problem with me ;(
 
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J-Dude, it's no use argueing someone's taste and opinion. Save your energy for something that's worth fighting over.
 
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Shiyojin Rommyu said:
J-Dude, it's no use argueing someone's taste and opinion. Save your energy for something that's worth fighting over.
Doesn't mean he won't try. People around here wanna argue over everything at the drop of a hat. And they can't step back and get perspective, because they think this is another clique of friends.

Mission complete. :yes:

Moving on from that topic and the unpleasantry that will undoubtably follow because people can't well enough leave things alone, I really like the way things interact so seamlessly with the environment in this game.

What I mean is, I saw a character slam another character through a mountain, and rather than the game simply add a shader for a crater or some lame effect like that the mountain was actually destroyed. The game really does justice to the fast-paced battles and wonderful reactions between player and environment. Another example being the genkidama demolishing the entire stage.

I do see a bit of a problem with a character like Yajirobe being featured as a fighter on any level, though. He's a swordsman, yes, but he never served any real purpouse in Dragon Ball Z. He's definitely a moderate player in Dragon Ball, though. Does he boast his one-hit kill technique from Dragon Ball? Probably not.

I think the reason why they end some things with the text, rather than a full-motion video, or scripted sequence, is the same reason they didn't include the Japanese music: SIZE. The DVDs can only hold so much space (4.7gb), and so rather than play the quality balance games, they decided to go with a higher quality game, rather than sacrifice quality to include the original music, etc.

Regardless, this game looks to be the shiznit.
 
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It is, I bought it the day after it came out, and I'm still on the Return of Cooler Saga! I agree with the environment. I think the Spirit Bomb only demolishes the region if it misses it's target and hits the ground. I love how they make the destroyed envronments interesting, having their own destructibles instead of being a bare flat crater like in B1. I love the Earth one, where it's a huge canyon.

What I'm most impressed by in environments is just how many destructibles there are. In Tenkaichi 1, you could burn through all of the destructibles easy in one match. In this one, even in the city, there's so much to destroy that a lot is left standing at the end. On Namek, I remember being genuinely surprised when I slammed a guy into a ledge of ground that blew apart upon impact.

I actually felt bad during the Garlic Jr. Saga when I slammed the posessed Master Roshi right through his own house XD. Oh noes, I blew up Kame House!
 
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I just got the game 2 hours ago, I keep hearing the same music, Im wondering how do I change it up a little.

And how do I call a tag?
 
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Seriously guys, do the Practice mode, it helps heaps. I did too.

To change the music, when you select a map to fight in (in duel mode, not story mode) you can pick the tunes you want to hear. But in Story mode, you're stuc with listening to what the game throws at you.
 

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