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My DBZ Flash Game
Ive been fiddling around in Flash and thought Id recreate a DBZ ki wave using particle effects, and after some experimenting I decided to make a fun DBZ arcade game.
***UPDATED 30/11/08***
Ki Taiketsu (Spirit Showdown)
Size : 3 Mb
A 2D ESF of sorts, almost like a Pong with free movement, afterimages, melee, and ki waves.
Now I admit its not perfect, and it lacks some final gloss, but its only for fun.
What are your highscores?
A cookie to whoever figures out the cheat codes.
Any ideas/suggestions to implement are welcome.
The flash will say "Press Any Key to Continue" when it has loaded.
You can either press any key, or click the screen.
The thing is, because the flash is embedded, it doesnt have focus until you click on it. So you have to click on the flash before it reads your keyboard input, so yeah atm the "Press Any Key to Continue" is redundant. I neglected to forsee this til I uploaded it
Ive been fiddling around in Flash and thought Id recreate a DBZ ki wave using particle effects, and after some experimenting I decided to make a fun DBZ arcade game.
***UPDATED 30/11/08***
Ki Taiketsu (Spirit Showdown)
Size : 3 Mb
A 2D ESF of sorts, almost like a Pong with free movement, afterimages, melee, and ki waves.
Now I admit its not perfect, and it lacks some final gloss, but its only for fun.
What are your highscores?
A cookie to whoever figures out the cheat codes.
Any ideas/suggestions to implement are welcome.
The flash will say "Press Any Key to Continue" when it has loaded.
You can either press any key, or click the screen.
The thing is, because the flash is embedded, it doesnt have focus until you click on it. So you have to click on the flash before it reads your keyboard input, so yeah atm the "Press Any Key to Continue" is redundant. I neglected to forsee this til I uploaded it
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