People don't like the current melee system because all it is, is swoop, hit, recharge, then start the process over again until your opponent, or yourself dies. Thatâs way to simple to be a complete melee system, but just because this form is way to simple to be a complete form of melee doesnât mean itâs way to simple to be incorporated into a bigger and better melee system. Considering the team is expanding the melee system in beta 1.2, it will insure that the game will not be based on swooping around in a huge circle trying to hit your opponent. In the show, there were times when someone would throw a incredibly strong punch sending his enemy flying, and hell, Iâve even seen a few combos (as in 1.1 melee combos) where someone would hit there opponent up, then appear above him as he was flying up and hit him back down to the ground. There should be some form of beta 1.1 melee in 1.2, it would just make sense. It would keep the people that love beta 1.1 happy (like me) and the people that hate it happy since it wonât be based on swooping around in one huge circle.
-Archer