cell jr attack for cell

should this attack be included?

  • yes

    Votes: 0 0.0%
  • no

    Votes: 0 0.0%

  • Total voters
    0
New Member
Joined
Oct 6, 2003
Messages
117
Best answers
0
please explain how it would unbalance the game, bcoz alot of u ppl say it will, but how?
 

Uub

New Member
Joined
Apr 7, 2004
Messages
106
Best answers
0
well i seems good. i think its good. this game needs more attacks, the main thing there focusing is melee. they should focus more on attacks and more people. good idea tho
 
New Member
Joined
Apr 10, 2004
Messages
24
Best answers
0
it will unbalance the game cus its a homing attack that goes off when it hits it target .. now that is pretty much unstopable .. this will give cell's character an edge above others .. but it could be dine if other characters will get new attacks to balance it ..
btw good idea ! =) liked it !
 
New Member
💻 Oldtimer
Joined
Apr 8, 2004
Messages
1,003
Best answers
0
Well then maybe you can blast them with ki blast.
That would make it fair enough.
 
New Member
Joined
Apr 11, 2004
Messages
30
Best answers
0
I think the problem lies within the skill of the "junior bots" ;)
How good should they be? To weak and no one will use the attack,
To strong and you'll have noobs like me letting the bots do the work for you.

Another interesting thing, this attack could work the same as multi-form (ya know it you love it:))
only with different graphics
 
Lost in space
Banned
💻 Oldtimer
Joined
Feb 26, 2004
Messages
1,178
Best answers
0
orbit said:
I think it should be like this:

You create a Cell Jr. with primary fire, and then secondary fire to unleash it. Then the Cell Jr. will go to an available target (like any enemy that flies except for gohan) go for a 2 hit combo and disappear.
i don't think it woold be fare becours then everyone takes gohan and then the attack will be useless.
so better attack everyone it the neberhood :smile:
 
New Member
💻 Oldtimer
Joined
Apr 8, 2004
Messages
1,003
Best answers
0
Yeah you're right about that.

But I still think that u should be able to blast them away with 1 hit and I still think that bots in multiplayer lag.
 
New Member
Joined
Oct 14, 2003
Messages
199
Best answers
0
HELL YEA!!! they should add this quickly to esf 1.2 i can wait.. this is a GREAT IDEA!!!!
 
New Member
Joined
Feb 21, 2003
Messages
654
Best answers
0
Ummm...how about you make them like snarks (I think they're called snarks) from regular HL...just have it take about the same time to charge a beam to create one, and then when it is created it flies to the nearest opponent and starts punching them...not real melee, but kinda like constant small damage...and the player has to hit them away and such...just a thought
 
New Member
💻 Oldtimer
Joined
May 15, 2002
Messages
2,675
Best answers
0
Masta brought this up during a team meeting a few weeks ago, we all said yes
Okay so now cell jrs could b bot controlled now
 
Senior Member
✔️ HL Verified
Joined
Jan 7, 2003
Messages
859
Best answers
0
imkongkong said:
Okay so now cell jrs could b bot controlled now
Uhh... the bots only will be in the esf installer thats the only difference...
I don't think its handy to use bots anyway since they will fill up player slots
 
New Member
Joined
Dec 17, 2001
Messages
734
Best answers
0
Well if they were like snarks like mentioned before. It wouldn't use up player slots and im sure you could change the attack the "bots" use to a good attack for lil cellies ;)
 
New Member
Joined
Oct 14, 2003
Messages
199
Best answers
0
yah by the way cool name 'lil cellies I LIKE THAT!! how cute! =)
 
New Member
Joined
Feb 19, 2004
Messages
72
Best answers
0
ANd who is the lucky guy to make the atack? it probably takes time to get the PL stuff and that working dont it, and wouldnt it lag if you made 2 and another guy made two, that means that in a few seconds 4 new players would come in(major LAG)
 
Lost in space
Banned
💻 Oldtimer
Joined
Feb 26, 2004
Messages
1,178
Best answers
0
yep, i agree.
it would be a lag paradice whit this attack.
ssjneo, can you make more pic. of the machine world?
i wanna make it after the megacity.
 
New Member
Joined
Jan 25, 2004
Messages
140
Best answers
0
you could amke the CELL jr like a kame torpedo...you out tzhem on the mal and click on the opponent you want...then they shoudl attack him with a beam which can just be dodged...nit blocked...or they get him with melee...
 
New Member
Joined
Sep 28, 2003
Messages
603
Best answers
0
great idea!!

this wouldnt be unbalanced because you can only have 2 and if they are bots, youve gotta be able to attack em right? plus as you said they have a fair charge time, so, if anyone says this is unbalanced i would love to hear exactly why.
 
New Member
Joined
Dec 17, 2001
Messages
734
Best answers
0
You can make dozens of snarks lag free........ and the cellies wouldn't use beam attacks, just a simple melee or something. So it wouldn't lag up your screen. And they wouldn't be super hi-poly models + they will be half the size... i mean how laggy can that be?
 
New Member
Joined
Jul 27, 2004
Messages
373
Best answers
0
The Cell juniors should be likr a "BOT" but if Cell is charging the kamehamea and shoot's into a player the cell juniors should shoot at the same time in the same person
 

Users who are viewing this thread

Top Bottom