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✔️ HL Verified
I created this character, but there is no transformation effects. Compiled without errors. Can you fix it?
http://www.megaupload.com/?d=YDCH47ZZ
http://www.megaupload.com/?d=YDCH47ZZ
public @ClassInitTransformation ( Client, Level, bool:Perfect )
{
if ( Perfect )
{
switch ( Level )
{
case 1:
{
}
case 2:
{
}
}
}
else
{
switch ( Level )
{
case 1:
{
}
case 2:
{
}
}
public @ClassInitiateTransformation ( Client, Level, bool:Perfect )
{
new CORE[ 1 ];
CORE[ 0 ] = Client;
if ( Perfect )
{
switch ( Level )
{
case 1:
{
emit_sound( Client, CHAN_ITEM, "ecx.gohan-ad/t_scream.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
AddFx( Client, "fxAvatar", "create", 102, 1.0 );
//setClientANIMATION(Client,102,0.2);
set_task( 0.1, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 1.0, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 2.0, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 0.1, "fxAura", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
}
case 2:
{
emit_sound( Client, CHAN_ITEM, "ecx.gohan-ad/t_scream.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
AddFx( Client, "fxAvatar", "create", 102, 1.0 );
//setClientANIMATION(Client,102,0.2);
AddFx( Client, "fxLgtField", 0.2, 2, 255, 100 );
for ( new Float:i=0.0; i<=3.0; i++ )
set_task( i, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 0.1, "fxAura", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
}
// case 3: not needed cuz there is no perfect mystic trans
}
}
else
{
switch ( Level )
{
case 1:
{
emit_sound( Client, CHAN_ITEM, "ecx.gohan-ad/t_ssj.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
setClientHiddenPOWERUP( Client, true );
AddFx( Client, "fxAvatar", "create", 101, 1.0 );
//setClientANIMATION(Client,102,0.2);
set_task( 0.1, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 2.1, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",4 );
set_task( 2.2, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",4 );
set_task( 2.0, "fxAura", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
//set_task( 8.8, "fxScream", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
for ( new Float:i=4.0; i<=8.0; i++ )
set_task( i, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
}
case 2:
{
emit_sound( Client, CHAN_ITEM, "ecx.gohan-ad/t_ssj2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
setClientHiddenPOWERUP( Client, true );
AddFx( Client, "fxAvatar", "create", 101, 0.7 );
set_task( 0.0, "fxAura2", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 10.0, "fxAura3", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 0.1, "fxLgt", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
for ( new Float:i=10.0; i<=20.0; i++ )
set_task( i, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 2.4, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",6 );
set_task( 2.5, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",5 );
set_task( 19.5, "fxFinalBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
}
case 3:
{
emit_sound( Client, CHAN_ITEM, "ecx.gohan-ad/t_myst.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
setClientHiddenPOWERUP( Client, true );
AddFx( Client, "fxAvatar", "create", 101, 0.5 );
set_task( 0.0, "fxAura2", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 5.0, "fxAura3", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 0.1, "fxLgt", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
for ( new Float:i=5.0; i<=16.0; i++ )
set_task( i, "fxLight", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
set_task( 2.4, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",6 );
set_task( 2.5, "fxBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",5 );
set_task( 16.5, "fxFinalBlow", uniqueTaskID( Client,100 ), CORE, 1, "a",1 );
}