Ok these are just a few things my brother and I found while playing esf on lan between the two of our computers. I have a AMD 1.4 ghz, 256 megs ddr ram, 64 meg Geforce2, and he has a Pentium 4 (i think?) 1ghz, 512 megs ddr ram, and some fsort of intel video card.
*When Freeza gets a high enough pl to transform if you jump just as transforming you can skip the entire transformation sequence and become assend directly. Haven't tested with anyone else. Also, I only tried it on Kami's Lookout.
*Beams (Galit gun anyway) sometimes freeze in air when swatted or blocked and become hovering balls of death. I found this out the hard way as I moved in to investigate and it exploded taking out both my brother and I. (He fired it off)
*Capture the dragonball on the river level gets screwy after the first collection. After you make your first wish, they split and then we could only collect 6 after that. The scanner said it was over by a tree on the edge of the map but we couldn't find it anywhere. Then we brought over all of the balls to the exact area where the scanner said it should be, but the other balls didn't react at all.
*Sometimes the game will freeze up, or striaght out crash whenever I try to make or join a game of capture the dragonballs. It's happened about 50% of the times I've tried.
*I'm not sure if it's a bug, or something that hasn't been entirely ironed out yet, but in Kami's Lookout, there's a spot where you can stand underneath the lookout and see through it and see everything up above. This was cheap because I was using the Freeza disk, so it made it very easy to just throw it throw and take out the other players.
That's all I've found. Hope it helps. Other than these little problems the beta has been AWSOME! Keep up the great work!
-mryeeha
*When Freeza gets a high enough pl to transform if you jump just as transforming you can skip the entire transformation sequence and become assend directly. Haven't tested with anyone else. Also, I only tried it on Kami's Lookout.
*Beams (Galit gun anyway) sometimes freeze in air when swatted or blocked and become hovering balls of death. I found this out the hard way as I moved in to investigate and it exploded taking out both my brother and I. (He fired it off)
*Capture the dragonball on the river level gets screwy after the first collection. After you make your first wish, they split and then we could only collect 6 after that. The scanner said it was over by a tree on the edge of the map but we couldn't find it anywhere. Then we brought over all of the balls to the exact area where the scanner said it should be, but the other balls didn't react at all.
*Sometimes the game will freeze up, or striaght out crash whenever I try to make or join a game of capture the dragonballs. It's happened about 50% of the times I've tried.
*I'm not sure if it's a bug, or something that hasn't been entirely ironed out yet, but in Kami's Lookout, there's a spot where you can stand underneath the lookout and see through it and see everything up above. This was cheap because I was using the Freeza disk, so it made it very easy to just throw it throw and take out the other players.
That's all I've found. Hope it helps. Other than these little problems the beta has been AWSOME! Keep up the great work!
-mryeeha