bug with scattershot

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i just found this out when i was playing around with piccolos scattershot when you shoot them out and you press the right click half to all of them explode (like when you shoot a generic beam and press the right click) this gets seriously annoying to me since piccolos one of my favorite characters to play i believe its a coding error (or something im not really very educated how this is implemented) with 1.2.2
 
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Jun 14, 2004
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guess its just a binding bug -_-'
just rebind stuff as u wish
and I think beam suppose to be exploadable on a certain click
cool I think its nice if its in too in the scatter
Im S - U - R - E there is still a way to make the scatter go to one place with a certain key
cant be a fullish bug

esf devs are 1337!
 
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Piccollo's scatter shots are exploding even when i don't right-click... in fact, when i hold down the fire button and secondary fire button, his scatter shots are exploding as soon as i fire them, dealing damage to myself... Even when i don't hold down the two buttons together, his scatter shot is almost useless, since most of the balls explode before hitting the target. Do these shots have a random timer on them? I thought scatter shots are just a step up from shooting generic fireballs. Exploding fireballs are pretty lame, unless the little ball happens to be a small spirit bomb that Yamcha is manipulating.
 

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