BUG> Beams + Water

New Member
💻 Oldtimer
Joined
Sep 8, 2002
Messages
2,278
Best answers
0
Location
Earth
I noticed that if you shoot projectile beams (Ki blasts, kame torpedos, etc...) out of the water, the sprites are doubled sorta when they hit the top of the water. They keep going as they should but a copy of them stays at the top of the water until the /real/ blasts explode.
 
New Member
💻 Oldtimer
Joined
Mar 16, 2003
Messages
1,162
Best answers
0
Its REFRACTION! Their adding some sientific stuff in there o_O
Does the copy blow up too? :D:D
 
Active Member
💻 Oldtimer
Joined
Aug 21, 2002
Messages
1,932
Best answers
0
that's the HL engine (I think) ... not the fault from the team
 
Moving with Sonic Speed
Retired Forum Staff
✔️ HL Verified
💻 Oldtimer
Joined
Jan 9, 2003
Messages
4,534
Best answers
0
No... it wasn't like that in 1.0 . Probably just has to do with the new trails. I've noticed it does that on the edges of maps with regards to discs too.
 
New Member
💻 Oldtimer
Joined
Sep 8, 2002
Messages
2,278
Best answers
0
Location
Earth
Ah yeah I forgot to mentuon the disk thing. The disks don't disapear like they used to, now they just stay in place and keep making the disk noise (except the Frieza Disk unless you don't recall it).
 

Users who are viewing this thread

Top Bottom