its being tweaked for 1.3 aparantlyKame said:My option - ESF is way too slow, attacks could be faster just like in Budokai 3.
I dont think the half life engine can support otherwise but i could be wrongkame said::\ Making maps without "skyboxes" would be great !! :]
Now thats a good idea, but I think they should be temporaily slow after decending from rage modeKame said:yo yo again
I here with new idea "Rage attack".
Each time char gets killed" or gets beat up his rage metter grows. When metter is full he release his anger and that gives him +3.000.000 attack bonus for 40 sec.
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One more: Bonus abilities
KI Strenght - Incrase damage of any beam
Attack - ... and punch or kick
Defense - ... more Life points
Speed - ... incrase turbo speed
Abilities incrases by +1. When ? When char. beats up other player 4 times. O_O :laff:
P.S sorry for my english :no:
Isn't that irrelevant to the topic?The Taco Man said:i think you shouldn't post replies which are irrelevent to the topic...
You can't do that. The esf maps are at the limit of how big they can be.Kame said:Look what I made :idea:
;/ :no:
I really do not know if its possible, but beams in ESF could look like :