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- Jan 18, 2012
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On the first thing I said it and it is a WoW clone. Don't misunderstand the actual meaning of the word though, I didn't make the rules by the way. When people go and say WoW clone they mean games that have the same mechanics and basically the same principles from WoW, a more accurate name for it would be a traditional MMO, which means holy trinity, gear ratings, press a number on the keyboard and see an animation happen, auto-attack with no direct control over when you swing your weapon, etc. I did also say the only thing that makes it stand out from WoW is the story, that actually exists in a more direct way and focuses on the player.Back to Swtor:
Whoever said it was a WoW clone...it's really not. Granted, it's very similar but there are alot of differences between the two games. The only difference I care about, however, is the story's you get while leveling a character. Makes the grind go SO much easier than in WoW.
The only problem I have with a f2p model is the lack of effort that will go into gearing up at end game. You CAN put in an honest effort and do the operations and flashpoints. Or you can fork over 10 dollars.
On the second thing that is called a bad business model (because buying better gear= buying power), not f2p model.