Been A While Eh? It's Modeling Time!

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Damn gir you read my mind. Trust me I don't care if I have to scrap anything XD. I'll just redo it when the time comes. I'll start working on the head now.

The hands are taking up a wopping 700 polys themselves too o_O. I thinks me need to learn to low poly model a lot better with hands XD.

Gir...YOU DA MAN! XD
 
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hopefully this will help. its modeled in a relaxed position, so that when it comes to animating you can go either tense, or real loose, and you wont get much distortion.

the top of the hand needs very little detail, or form at all, so its just a couple of triangles (i normally keep away from triangles, but some cases are exceptoins). the palm is where you should shape it, move your hand into its relaxed position, and note that the mescle at the base of your thum is very very broad, and sticks out a bit, also note that the hand is almost concave in this position.

hope it helps, find me on msn if you need anything :)
 
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ur no n00b, believe me.

the only thing i see wrong are the hands, which, the more i look at them; they remind me of bruce almighty :eek:


edit: god damn you, you deleted your post >_<. well hopefully a mod wont chew my ass for this.
 

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