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- Jun 21, 2004
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Well I decided to pick up some modelling again and learn better poly flow so here I go.
Naruto Fan Character David Halo
From `Treetop Village`
Might be used in a game I don't know, might try and throw him in quake 3 and rig em up.
Concept :
<img src="http://img.photobucket.com/albums/v327/davidhalo/c5c702e2.jpg">
3d So Far Flatshade:
<img src="http://img.photobucket.com/albums/v327/davidhalo/tadah.jpg">
3d So Far SmoothShade:
<img src="http://img.photobucket.com/albums/v327/davidhalo/smooth.jpg">
Vertexes arent welded down the middle yet so may not look entirely smooth. Still lots of work to do.
Polycount so Far : 166 !!!!!!! My kunai model is bigger -_-
I'll keep you updated
Naruto Fan Character David Halo
From `Treetop Village`
Might be used in a game I don't know, might try and throw him in quake 3 and rig em up.
Concept :
<img src="http://img.photobucket.com/albums/v327/davidhalo/c5c702e2.jpg">
3d So Far Flatshade:
<img src="http://img.photobucket.com/albums/v327/davidhalo/tadah.jpg">
3d So Far SmoothShade:
<img src="http://img.photobucket.com/albums/v327/davidhalo/smooth.jpg">
Vertexes arent welded down the middle yet so may not look entirely smooth. Still lots of work to do.
Polycount so Far : 166 !!!!!!! My kunai model is bigger -_-
I'll keep you updated