New Member
- Joined
- Apr 29, 2003
- Messages
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I feel that that beams should have the option to be released in almost a split second...
1) This would allow for quicker and potentially weaker beam atacks.
2) This could offset the constant use of melee.
In other words, people will will begin to use different strategies. I like to hit someone with melee and while they're charging back, try to hit them with a beam attack. The problem with this is that it's very difficult to hit them dead on and, if you do, it doesn't stop they're charge (unless they die, which is rare).
Because..
1) Is it just me or do means rarely hit?
2) Wouldn't a fast version of the kamehameha be nice?
Say, Gohan (heh) had his strong version on the secondary attack and short version on the primary.
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Piccolo's Guided scatter shot:
1) It makes more sense to me that when you use it when targeted on someone that these energy balls would collect arround the person.
2) Also, the balls should stop before the hit the edge of the screen.
This additions would make this attack useful since they don't target directly anyway. This would make their guided function more useful.
1) This would allow for quicker and potentially weaker beam atacks.
2) This could offset the constant use of melee.
In other words, people will will begin to use different strategies. I like to hit someone with melee and while they're charging back, try to hit them with a beam attack. The problem with this is that it's very difficult to hit them dead on and, if you do, it doesn't stop they're charge (unless they die, which is rare).
Because..
1) Is it just me or do means rarely hit?
2) Wouldn't a fast version of the kamehameha be nice?
Say, Gohan (heh) had his strong version on the secondary attack and short version on the primary.
-------------------
Piccolo's Guided scatter shot:
1) It makes more sense to me that when you use it when targeted on someone that these energy balls would collect arround the person.
2) Also, the balls should stop before the hit the edge of the screen.
This additions would make this attack useful since they don't target directly anyway. This would make their guided function more useful.