Well with all this talk of beamspam in the ESF chat section I had an idea.
If a beam is detonated, it will only shave off a certain percentage of your HP. If your HP is below a certain level, it will kill you (ala Trunks sword).
Percentage calculation is gone if a beam hits directly, doing the same amount of damage it would have done as it currently is.
Kind of simple idea. Might help balance beams out a tad.
This would also help cut back on spam.
EX:
SSJ goku with a powerlevel far above everyone else in the server decides he wants to spam. He charges up his kame wave and fires it in the center of the map and detonates it. Everyone in the blast range takes a hit but doesn't die, but they have very low hp. If the SSJ Goku does it again, he would kill them all because their HP is below a certain point, but not the first time (unless they had low HP already).
Just to tac on some "true to the show" feel. If you'll notice, a beam is usually only used as a finishing move, which is essentially what I'm suggesting.
For those of you who just wants the very bare basics of this suggestion.
-- Beams are not lethal unless victim is either hit directly or has low HP
If a beam is detonated, it will only shave off a certain percentage of your HP. If your HP is below a certain level, it will kill you (ala Trunks sword).
Percentage calculation is gone if a beam hits directly, doing the same amount of damage it would have done as it currently is.
Kind of simple idea. Might help balance beams out a tad.
This would also help cut back on spam.
EX:
SSJ goku with a powerlevel far above everyone else in the server decides he wants to spam. He charges up his kame wave and fires it in the center of the map and detonates it. Everyone in the blast range takes a hit but doesn't die, but they have very low hp. If the SSJ Goku does it again, he would kill them all because their HP is below a certain point, but not the first time (unless they had low HP already).
Just to tac on some "true to the show" feel. If you'll notice, a beam is usually only used as a finishing move, which is essentially what I'm suggesting.
For those of you who just wants the very bare basics of this suggestion.
-- Beams are not lethal unless victim is either hit directly or has low HP