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Under the design documents ther is adv melee..i read it and i have a suggestion.........
currently after the 5th hit in the 6th you send your oponent "flying" away...........but I have a small suggestion, the oponent gets a hit in the guts and at that point the oponent is lifted from the floor a bit and if he times the block key right he teles behind the atacker and hits him with a hard punch or kick???
BUT if the oponent misses the block......in other words fails to block,the atacker has the chance to continue his atack
Hope i made some sense
the reason for this is cause 5 hits is a bit to short........Dunno doesnt just feel like DBZ.......
This would speed up the game a bit.....and it cant be spammable cause the oponenent or the atacked has a chance to counter the atacker
currently after the 5th hit in the 6th you send your oponent "flying" away...........but I have a small suggestion, the oponent gets a hit in the guts and at that point the oponent is lifted from the floor a bit and if he times the block key right he teles behind the atacker and hits him with a hard punch or kick???
BUT if the oponent misses the block......in other words fails to block,the atacker has the chance to continue his atack
Hope i made some sense
the reason for this is cause 5 hits is a bit to short........Dunno doesnt just feel like DBZ.......
This would speed up the game a bit.....and it cant be spammable cause the oponenent or the atacked has a chance to counter the atacker