About rate, cl_updaterate and cl_cmdrate

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Those commands really have a HUGE effect on my game.
I really want to know what the hell they do (tecnicals) and why low values cause choke at every server.
Mainly those with ECX + lots of cs plugins (rate controls and stuff).

Thanks.
 
Pwns Mastasurf at TF2
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Google it. There's a lot of explanations. It has to do with how many packets can be sent/received and can make choke/ping much better.
 

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