Moving with Sonic Speed
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- Jan 9, 2003
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Personally I'm getting sick and tired of people abusing the new hit detection by jumping up and down while charging up and firing beams, making them damn hard to hit. It shouldn't be so hard to hit somebody that isn't even flying, but it is, and it's stupid to have to swoop at somebody 10 times while they charge up a kame because they're jumping randomly around. I want to impose some kind of charge penalty while jumping so that the attacks either charge more slowly or not at all. Nobody needs to jump up in the air and fire a generic beam while they're falling out of the sky; nobody did that on the show, and it's stupid.
I'm not sure how melee detection is going to change with the new system in 1.2 but if it still requires you to get close to somebody the jumping thing will still be an issue. I say do something about it.
I'm not sure how melee detection is going to change with the new system in 1.2 but if it still requires you to get close to somebody the jumping thing will still be an issue. I say do something about it.