45 minute modeling!

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Gir still needs to up his skinning level :3

*wow pwns* :D
 
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maybe she ment wow as in : WOW THATS GREAAT!!!
instead of WoW
 
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Mad_AxMan said:
wow? o_o i fkn hate that game!
second that

ShayD said:
maybe she ment wow as in : WOW THATS GREAAT!!!
instead of WoW

he, not she ;)


yes i can do better ;P
 
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lol srry Laheen just sounds female, no offense..
 
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o_O
It does?

Oh well. World Of Warcraft pwns you all damnit. D:
 
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would have gotten further but I got carried away modeling a light sabar :0


and at 53 minutes

 
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me stopped squall ._. he looked crappy... nway

abit over time not exactly 45 mins. but here is my result:

502 polys. *rush modeling*
 
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Nice , shoulders look a bit weird but nice
 
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well i tried to do em in a new way... thought the way wasnt wrong.. i gues i just placed some poly wrong
 
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-_- BOOOOBS!!!lol,anyway here's something i did in about 50 minutes +-.polycount is 910.
CLICK ME FOR NUDITY!!!!
EDIT:tryforce,if you read this,get on msn,i need to talk to you.


dont use that word in that context again. thanks ~AxMan
 
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yes i read it and im on ._. but u not...

nway i gues the refs you´ve used where not good enough... but polycount is kinda good.
 
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hmm me remmember you :)

nway lowpoly models was never bad i gues... its more fun.. also some engines are there who use most polys for the envoirment then the characters... so you maybe only got 3,5k max for the character... so its not bad for these days :) its training the quallity of your work.
 
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in your opinion. cut the spam.

and if you think low poly modeling is useless. then your a moron. how do you think they get such good looking models into next gen games, by sticking an 8mil triangle model straight in?
 
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Mad_AxMan said:
in your opinion. cut the spam.

and if you think low poly modeling is useless. then your a moron. how do you think they get such good looking models into next gen games, by sticking an 8mil triangle model straight in?
What?? they dont??

theres a point coming out of his shoulders tryforce..
 
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the models look ok...but they need alot of work....I don't know what your interested in...but I'd rather be doing high poly modelling...I just know people who get payed very well for doing high poly....but hey what do i know right? LOL kids these days.
 

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