The idea behind a Charged Turbo is that the player intends on fighting aggressively. Swoop speeds are increased, so it's much easier to close distances with swoop. I suggest that using Turbo or a Charged Turbo at least changes Long Teleports into Short Teleports.
If you gain extra swoop speed...
A lot of people in my other thread mentioned that they would like to have the 1.1-like teleports in 1.2 and 1.3. So I was wondering if the team could take this into consideration, so I made a poll. After image teleports vs. white static teleports. So, vote.
I heard somewhere on this forum a few months ago that it's possible to make the teleports look like in ESF 1.1 and earlier. Well, I'm interested. I never did like these after image teleports of 1.2 and probably 1.3 as well. So I was wondering HOW to make the teleports look like in 1.1. Is it...
ive never really understood why teleporting takes so much ki, especially since theyre not actually teleporting just moving extremely fast
to make it simple heres a diagram
heres your ki bar
_________|__________________________
teleports cost this much on your ki bar (look at line)...
Well I'm not sure if this had been mention before but I had a very simple idea that is not very hard to code.(I think O_o ) My idea is that when you press the teleport button you do a short teleport and same ki drain. But if you hold the key in your ki will slowly drain and the longer you hold...
i want to make a test map. lets see how good i am whit making maps. :\ now my Q is. how do i make teleports? and how do i add different sky? i know how to add sky. but but not how i change the sky sky :P. and where can i see what sky i want to add? .. a site whit the sky picture
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