New Member
The idea behind a Charged Turbo is that the player intends on fighting aggressively. Swoop speeds are increased, so it's much easier to close distances with swoop. I suggest that using Turbo or a Charged Turbo at least changes Long Teleports into Short Teleports.
If you gain extra swoop speed and intend on using that swoop speed to fight with, then longer teleports become less important. On top of that, if you attack and they block, it's way more effective to have a Short Teleport to pivot around the enemy than flying or swooping.
This is the scene I picture, to give you my perspective. A player charges Turbo and attacks the opponent. They block the attack. The player then teleports to one of the sides and flies in to attack. It's faster paced and less predictable as opposed to every other method. This currently can't happen with long teleports.
This would make blocking less effective since it can be countered more easily in this manner.
When you're not using Turbo, your teleports will be longer distance and your swoop speeds will be slower. It seems to compliment that a lot better, don't you think?
I also think that players should be able to use Short Teleports while swooping. It would be a way to make the swoop speeds vary while not increasing the damage dealt.
If you gain extra swoop speed and intend on using that swoop speed to fight with, then longer teleports become less important. On top of that, if you attack and they block, it's way more effective to have a Short Teleport to pivot around the enemy than flying or swooping.
This is the scene I picture, to give you my perspective. A player charges Turbo and attacks the opponent. They block the attack. The player then teleports to one of the sides and flies in to attack. It's faster paced and less predictable as opposed to every other method. This currently can't happen with long teleports.
This would make blocking less effective since it can be countered more easily in this manner.
When you're not using Turbo, your teleports will be longer distance and your swoop speeds will be slower. It seems to compliment that a lot better, don't you think?
I also think that players should be able to use Short Teleports while swooping. It would be a way to make the swoop speeds vary while not increasing the damage dealt.