detection

  1. Shuyin

    Scouter Detection

    Just a small suggestion to decrease hiding beam spammers and make running/walking a little more useful. Increase the range the scouter has, to pick up the whole/nearly whole map. When you are using ki you are picked up on the scouter. When not using ki you are not picked up by the scouter...
  2. C

    chat input detection

    for those who do not have an english keyboard its sometimes annoying if you have to search for the key you want. For example, as german, if you want to type ": )" you need to find the keys, because the chat input system somehow detects it as english, but the key positions are different. Maybe...
  3. T

    beam collision detection...

    Anyone else hate it when your standing on the ground with a fully charged beam and as soon as it's released, you blow yourself up when you shoot it at the sky? I think beams from a standing position should be fixed, maybe they should have a little more power than beams shot from an airborne...
  4. CS-LAND

    No Spirit detection

    You know, like in Namek saga where Krilin and Gohan did that trick to calm their spirits because Vegita detected them... You can do this also in the game, if someone has a litlle life and a powerful guy aproaches... the point is that if you calm your spirit you will dissapear from the radar... :)
  5. DragonDude

    Collision Detection for DBZ VB game!

    I'm making a DBZ game in Visual Basic. I know how to do the basics with sprites, like changing them, and making them move and etc, but does anyone out there know how to make VB detect when two images touch each other? For Example: If a picture of a ki blast collides with a sprite of a...
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