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    Vegeta's kiblast - balance problem

    Renzokuken SUCKS - it fires six balls in the time it takes most characters to rattle off 12 w/ the alternate fire, it takes the same amount of time for him to charge it up as it does for him to just fire off 6, so why even use renzokuken besides for looks, it is more effective to just secondary...
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    For The Love Of God!

    UPDATE those nice 8 player dedicated servers, I hate playing w/ 19 other people, there is nowhere to play 1.1, all the good servers are still 1.0.
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    Weights

    All characters who carry training weights (goku, gohan, piccolo, krillen) should be able to take them off with a button other than z, available only once per round (map), and raises the PL by 1.2 times their current (perhaps raise speed a couple points), this adds a bit more dbz in, and makes...
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    Dueling System

    Just playing a game where a teammate kept taking my kills, I thought of a pretty good idea, have a duel system like in JKII, press a key w/ the person you want to duel in your sights, it pops up either a menu on their screen, or just says so and so has challenged you to a duel, and you target...
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    ...........

    My cat just chased a doverman out of the yard...
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    Explosions...

    We should make the explosions do more damage than they do now at the very center, and MUCH less than they do now at the edges, they shouldn't kill if they barely touch you... like grenades in CS. And second, would everyone stop suggesting ideas where things magically appear out of nowhere?
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    After Image Technique

    It may be hard to do this sort of dynamic transparency in the half-life engine, but, it would work just like teleport, except no tele sound or visual effect, take twice as much ki, but leave an after-image (if you were targeted it should have the target on it until it disapears or the guy...
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