Damaged models require extra textures/models for each character and form. When you look at everyone and their transformations, it adds up. Even only having 1 for below 50% means twice as many :P. Downloading ESF would take forever. It would also make custom models a pain to do properly...
The problem is that most DBZ games are on consoles, and ESF isn't. ESF's designed for keyboard and mouse gameplay, meaning a port/conversion would have awkward controls. That's assuming that they don't toss ESF aside and sue the team for copyright. There's also the ordeal of the tomfoolery...
ESF has clearly become an RTS, these being generic units with Goku and the gang as your generals. Manage your resources well otherwise someone else may harvest your sensu beans!
It probably is possible, I think I recall someone on the team bragging that they could, but it's a lot of work for something that is very trivial. Don't worry, the death animations aren't horrible.
Sorry for the delay, exams and what not. Death to Doku!
Doku's vision blurred slightly, surely a relatively minor injury couldn't result in that much blood loss? Of course he had dealt with it quickly but even so, the results were still present. The opponent was certainly in a league of his...
It'd be more DBZ like but after advanced melee, everyone's probably sick of the DDR style arrows. Plus, transformations are a reward for doing well, I feel like this would make them a bonus for those losing.
Don't worry, your English is fine ^^.
Basically, more people play 1.2.3. Open Beta Final is like a test build, it's really not meant to be played. I would recommend 1.2.3.
It's definitely somewhere between OoT and WW in style, which isn't bad. TP's style was nice, the mood reminded me of MM but cartoony should be fun. Unless they've got the voice actors from the 80's cartoon in.
http://gamerant.com/e3-2010-legend-zelda-skyward-sword-preview-rory-25815/
This one's a little negative but it means that we know there's only a little which needs sorting out. I'm pretty excited, Zelda's one of my favourite series. There better be a lefty mode, in TP it was inconvenient that...
Demonoid's right. The Open Beta models lack some animations that the 1.2.3 ones have. You can copy the files across but, without a little work, they won't be animated for some moves. Advanced melee being a prime example. The sprites should be OK though.
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