you could ask the ecx developers :P
that would be: Raven, Lord of Destruction, and me
but you could download the CCI and use the includes from there.
there is a setClientModel native to set the model ( Core.amxx required )
you could ask the ecx developers :P
that would be: Raven, Lord of Destruction, and me
but you could download the CCI and use the includes from there.
there is a setClientModel native to set the model ( Core.amxx required )
well the problem is, that i check the adv. melee arrows (the blue and yellow one) to get the information for meleesense. but you dont have something like this in the headon and i forgot to check if it is an headone so the meleesense gets false informations and you get wrong arrows.
but...
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