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- Jun 8, 2004
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How about instead of having the solar flare as an instant move that consumes around 70% of ki, why not have a short charge (2 seconds) with an animation;
<img src="http://www.myfavoritegames.com/dragonball-z/Images/AttackGuide/Done/OLD/r-t/r09.jpg">
That way if your adversary is paying attention he'll notice the fingers going up to your eye level and turn his head away in time so he won't get blinded.
This also means the ki cost can be taken to a realistic level, just have a pause between each use ([brings fingers to eyes{2 seconds}] "Solar Flare!" [flash]{1 second} [ brings arms back down to sides]{1 second} *end animation*, rinse and repeat)
<img src="http://www.myfavoritegames.com/dragonball-z/Images/AttackGuide/Done/OLD/r-t/r09.jpg">
That way if your adversary is paying attention he'll notice the fingers going up to your eye level and turn his head away in time so he won't get blinded.
This also means the ki cost can be taken to a realistic level, just have a pause between each use ([brings fingers to eyes{2 seconds}] "Solar Flare!" [flash]{1 second} [ brings arms back down to sides]{1 second} *end animation*, rinse and repeat)