"what the hell!?"

Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
hmmm dunno but i still see a 5 sided polygon:


and yes looks somekind better.


aw k remember, its a part of the neck.
 
New Member
★ Black Lounger ★
💻 Oldtimer
Joined
Apr 15, 2003
Messages
4,628
Best answers
0
muchio's sexier, but I'd make the head a little bigger D:
 
Force Pit Member
Joined
Mar 4, 2004
Messages
294
Best answers
0
Location
December
Mad_AxMan said:
dont often see you getting this excited over something Ne0 hehe.


Cuz I am the biggest Metal Gear Solid fan ever on this planet, so seeing you making a great snake model makes me wet myself. ;D
 
New Member
💻 Oldtimer
Joined
Jun 20, 2005
Messages
1,390
Best answers
0
Yar Snake owns everything that breathes.
Btw Gir maybe take a peak at Graves's Snake model, his model is pure excellence.. The only custom made model that made me wet.. is his..
 
New Member
💻 Oldtimer
Joined
Nov 14, 2003
Messages
1,659
Best answers
0
already looked. it shares the same head as his dante, and raiden models. so i think im gonna stick with this, and the suggestions you and the guys from polycount are giving me.

working on the high res now btw.

its going ok, i think i over defined some of his facial features, but i need to see how it looks in engine before i change that.
 
Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
uhm k, here i will stop with critque since i dont know this character very well but i may point out what i think looks kinda wrong =P

the face has this cheeck bone with i think goes to far back >_< also maybe the ear could use some work. The Bandges Define the Eyebrown muscles? ^^

uhm and just a suggestion, maybe add him his unshaved beard to the bump map.
 
Force Pit Member
Joined
Mar 4, 2004
Messages
294
Best answers
0
Location
December
I read on polycount you were having some trouble figuring out what his textures are like. I put together a few random pics that hopefully should help you out a bit. If you need more for any parts of him just feel free to ask and I'll get them for you. Here ya gooooooo!



Goodluck and keep up the good work :D
 
Active Member
💻 Oldtimer
Joined
Dec 15, 2001
Messages
1,009
Best answers
0
Awesome stuff with the normal map so far ^^
It's a little hard to see the details with the dark colors though, so maybe you could lighten up the color your using for easier critting.
 

Eon

TeeHee
Banned
Joined
Dec 20, 2002
Messages
5,341
Best answers
0
Location
Dallas, TX
cheeks look a bit too defined..if you know what I mean..I guess.

my only critique.

otherwise keep on rocking the mullet.
 

Users who are viewing this thread

Top Bottom