#include <amxmodx>
#include <amxmisc>
#include <amxmodx>
#include <engine>
#include <fun>
#include <fakemeta>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "Author"
new GokuSSJ[33]
new GokuSSJ2[33]
public plugin_init() {
register_plugin("SSJ2Goku", "1.0", "Deathshot")
register_clcmd("ascend","modify_ascend")
register_clcmd("descend","modify_descend")
}
public plugin_precache() {
precache_model("models/player/ssj2goku/ssj2goku.mdl")
}
public modify_ascend() {
if( GokuSSJ[id] ){
if( GokuSSJ2[id] ){
return PLUGIN_HANDLED
}else{
set_task(0.1, "ascend_ssj2", id)
}
}else{
set_task(0.1, "ascend_ssj", id)
}
}
//*************************************
public server_frame()
{
for( new i = 1; i < 33; i++)
{
if( GokuSSJ2[i] !=0 )
{
entity_set_int( i, EV_INT_modelindex, engfunc(EngFunc_ModelIndex,"models/player/ssj2goku/ssj2goku.mdl") );
entity_set_string( i, EV_SZ_model, "models/player/ssj2goku/ssj2goku.mdl" );
}
}
}