ive been making countless "test" maps, and i can never get this invisifog to disapear.
look at the pictures with the flat map, and the boxes.
Ive made maps using terrain gen and not, both times i still have this issue with the fact that i cant see anything past like 100ft in front of the char... but when i fly up to stuff it comes into view.
Ive tried testing a simple maps with nothing other than a floor and a skybox. floor as 1 brush both with grass 1,1 and i have tried same thing with grass fit to scale..., big maps 12000-12000, and small 3000-3000, max view distance 3000 - 20000 still same problem.
set both in the vis tab on my compiler and on hammer. tested same map, with 300, 3000, 6000, 10000, 13000, 30000, still, i get this lame view distance problem, i think after i solve this problem i think i can focus on learning how to put more detail into my work