uhm... how?

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hi guys

i have some questions
i think this is the first treath with this question l0l.

uhm... but ...
how do i make a mod for HL
??
tell me and i listen 100%

thnx anyway and try to explain me
thnx again. :]
 
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i don't think they have enough space on the forums to put all the information plus this would be considered a stupid question by a few but a place you might be able to get some information is on the IRC
 
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Originally posted by saiyaman
hi guys

i have some questions
i think this is the first treath with this question l0l.

uhm... but ...
how do i make a mod for HL
??
tell me and i listen 100%

thnx anyway and try to explain me
thnx again. :]


I think a very good team,and a very good brain....soo i can't make a half-life mod:]
 
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Unfortunately, a question like this does not have a simple answer.

It is much more complicated than just asking, "How do I make a mod?"
 
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yeah...you can't just make a mod....

you need a team of guys who can map, model, code etc. and know everything about half life....


making a successful mod is a challenging thing.....
 
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You just have to know how to code,model,sound edit,make maps,make sprities, and other stuff. Heres a link to some sites that might help you. http://www.planethalflife.com/community/hosted/editing.shtm

Whats odd is that one site belongs to a guy named David Nighthawk. Says hes been making mods for awhile. Think hes any relation to our Nighthawk?:scared:
 
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its also quite time consuming if ur team doesnt have real jobs that take up 100% of there lives :p


but if they do have lifes then it takes along time to get stuff done :p
 
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thnx for the help but my question was how do make a mod for HALF-LIFE
i know how to make a mod but how i add it in HL!
but thnx to try to help me;D
 
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Originally posted by MONXver2.0
You just have to know how to code,model,sound edit,make maps,make sprities, and other stuff. Heres a link to some sites that might help you. http://www.planethalflife.com/community/hosted/editing.shtm

Whats odd is that one site belongs to a guy named David Nighthawk. Says hes been making mods for awhile. Think hes any relation to our Nighthawk?:scared:
No relation what so ever :)
 
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Well, you will need the liblist (not sure if I spelled that right) and the file named custome. (I dont think I spelled that right eather, sorry) just look for the closest match in the ESF directory of HL, copy and past them into your game directory but dont forget to edit the liblist first! or els your game will show up in HL as ESforces or Earth Special forces. Im going to make a website soon for HL editing. I think 3 years of expirence (spelling) is enugh to make a webpage


I know...... I hate my spelling too.
 
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making a mod is VERY easy...

in your halflife directory, make a new directory like "mymod"
copy the file "liblist.gam" and the directory "dlls" from the valve folder to "mymod"
open it with notepad, you get to see:

// Valve Game Info file
// These are key/value pairs. Certain mods will use different settings.
//
game "Half-Life"
startmap "c0a0"
trainmap "t0a0"
mpentity "info_player_deathmatch"
gamedll "dlls\hl.dll"
gamedll_linux "dlls/hl_i386.so"

delete that text, and paste:

// Mymod Game Info file
game "my mod"
url_info "your mod's homepage url"
url_dl "your mods download url"
version "the date you finished ur mod.."
size "the mods size in bytes"
svonly "0"
cldll "0"
type "multiplayer_only"
nomodels "1"
gamedll "dlls\hl.dll"


now everything u put in the mod, will replace the standard of HL
so when u put in a map in the "maps" file, it will show up in the
create game menu..
if u make a "mymod\gfx\env\splash.BMP'', that will be the background of the main menu.. if you dont make that file, nothing changes..

you also need to put in "mymod\cl_dll\client.dll''
you can copy it from valve if you make a simple mod,
but if you want to make coding changes, you'll have to make one urself..

so if you want to learn coding:
www.planethalflife.com\hlprogramming

learn mapping:
www.valve-erc.com

i hoped that helped a little..
 

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