New Member
- Joined
- Aug 4, 2003
- Messages
- 80
- Best answers
- 0
Hello gentlemen,
First o? all, thanks to the ESF Team and to all the good suggestions till now, due to their professional and creative work!
Well, I?m the owner of the ESF?s Orkut community, where I do have contact with 4000+ ESF players and lovers; And we was concerned about a few things there, so we voted for two suggestions for 1.3 and here am I.
Suggestion 1 (Turbo): In our opinion, the turbo thing should work like ?Ahhh, now I?ll show you my true power!?, so our idea is that: When you charge turbo on 1.3 (gaining PL and all), you KEEP the aura and the PL, charging KI should not disable it; For us, the only thing that should disable the turbo is TIME (and a fast tap on the turbo key) (so the PL starts going down and the aura fades when we reach our normal PL, remembering that we can re-charge it without losing the aura, we would like to have this choice of staying stronger but burning more KI).
Suggestion 2 (Moviment): Well, we play ESF since the alpha won versions, and after the beta 1.0, ESF became known as the ?Hard Game?, the game who?s ?Not For Anybody?, ESF is a game made by player skill, since the beggining till the end! Isn?t hard to make a basic movement, to teleport a little, or maybe charge a kamehameha and shoot it; But pro players know that it?s ?beautiful? to get your own style, like use a chain of swoops to backstab somebody, or maybe doing a show of self images on a charge-ports shower, and fight like 3 or 4 people at the same time (that?s dbz XD). Actually, we just fear that the new ?easy? dash system, the distance-reduced teleport and etc. Could sadly turn ESF into a ?standard game? like a first person shotting one, where all you need to do is keep your feets on the ground and click some people (I?m not criticizing this kind of game, I?m just saying that ESF was not supposed to be known as a 100% fan and happy game).
I would like to finish this saying that WE LOVE ESF, we just give our free time to see it growing, we have a sponsored Clan, a own server, we travel during the vacations to find LAN Houses whitout ESF, so we give it.
We are just concerned with the futuro of our all loved game. Btw, I understand that some people will not like our suggestions, but personally, I don?t like internet fights and I don?t want to stay freshing this page all day, trying to keep peace on this topic / ESF forums; Pleace post nicely. I would love to hear all sides of suggestions.
Thank you all very much for reading all this.
Hugs.
First o? all, thanks to the ESF Team and to all the good suggestions till now, due to their professional and creative work!
Well, I?m the owner of the ESF?s Orkut community, where I do have contact with 4000+ ESF players and lovers; And we was concerned about a few things there, so we voted for two suggestions for 1.3 and here am I.
Suggestion 1 (Turbo): In our opinion, the turbo thing should work like ?Ahhh, now I?ll show you my true power!?, so our idea is that: When you charge turbo on 1.3 (gaining PL and all), you KEEP the aura and the PL, charging KI should not disable it; For us, the only thing that should disable the turbo is TIME (and a fast tap on the turbo key) (so the PL starts going down and the aura fades when we reach our normal PL, remembering that we can re-charge it without losing the aura, we would like to have this choice of staying stronger but burning more KI).
Suggestion 2 (Moviment): Well, we play ESF since the alpha won versions, and after the beta 1.0, ESF became known as the ?Hard Game?, the game who?s ?Not For Anybody?, ESF is a game made by player skill, since the beggining till the end! Isn?t hard to make a basic movement, to teleport a little, or maybe charge a kamehameha and shoot it; But pro players know that it?s ?beautiful? to get your own style, like use a chain of swoops to backstab somebody, or maybe doing a show of self images on a charge-ports shower, and fight like 3 or 4 people at the same time (that?s dbz XD). Actually, we just fear that the new ?easy? dash system, the distance-reduced teleport and etc. Could sadly turn ESF into a ?standard game? like a first person shotting one, where all you need to do is keep your feets on the ground and click some people (I?m not criticizing this kind of game, I?m just saying that ESF was not supposed to be known as a 100% fan and happy game).
I would like to finish this saying that WE LOVE ESF, we just give our free time to see it growing, we have a sponsored Clan, a own server, we travel during the vacations to find LAN Houses whitout ESF, so we give it.
We are just concerned with the futuro of our all loved game. Btw, I understand that some people will not like our suggestions, but personally, I don?t like internet fights and I don?t want to stay freshing this page all day, trying to keep peace on this topic / ESF forums; Pleace post nicely. I would love to hear all sides of suggestions.
Thank you all very much for reading all this.
Hugs.