Transformation effects!!!

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I thoguht of some stuff thats REALLY KEWL...

1. When you transform instead of ur pl instantly doubles or whatever it should go up during the transformation so say ur at 3 mil and ur powering up noone knows what kind of power ull end up at cuz when they look at the scouter the numbers just keep going up (like in the show mind u)

2. When you are transforming you should be practically invinceble, so like say ur goku going ssj for the first time and krillen is next to him (only if hes on opposite team) he should be knocked back almost exactly similar to a melee hit, except no white blamo thingy, and you can recover after ur a far amount of distance away. Same thing with beams instead of them being knocked away they splash. And i mean splash like say you throw a water baloon at sum1 it doesnt bounce off (unless its the crappy kind that never pops) it explodes all over the place. So it will look like this =

1. Beam ----> ===O {} <--- goku

2. ====O {}
, , , , , , ,
3. ==={} ,
, , , ,
,= debris from beam
 
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i love idea number one, its really cool. But as for idea number two i dont quite understand what you mean with the whole beam splash thingy?
 
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nope i dont think any of thoes would happen

no 1 wouldnt be in cause it would be quite hard to make the pl numbers go up slowly and for all that hard work it wouldnt really be worth it

and 2 wouldnt be in cause that would be cheap someones shooting a beam at u and u just hit ssj and u dont take the damage
 
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it would be quite hard to make the pl numbers go up slowly
why do you think so? they already have it go down slowly (when your pl is below 10)

anyways, many of the ssj ideas like efects and such have been suggested and discussed alot. like the power goes slowly up, i remember it have been discussed after the release of the transformation video (before the release of the beta)

and the invincible ... duh. just browse through coupla posts here and you should see tons of the same suggestion. i garantee you it WON'T be in.
 
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#2 means like the beam is coming at you and while ur going ssj instead of having the beam hit u it explodes into little tiny balls like kiblasts except they fly off and hit the area around u. but if its strong enuff it can go right trhu and kill you
 
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i think that when your a ascending, anyone near you should be pushed away (like in the show), not thrown away like a melle hit
 
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ok way to modify this whenever that white explosion comes out u get thrown away like melee and u get pushed away when there is sum1 transforming next to u
 

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