It's obvious that you never played 1.1 melee seriously, or at least against someone who understood it. Teleport is not just an escape move, it's a way of offence. It's people like you that n00bify this mod so badly. Then I ask you, why? Why make a game easy? Look at Unreal Tournament for instance. N00bs are getting owned all over the place but no one is complaining there, the game is loved by everybody even though they are getting their asses kicked. Now back to ESF, what's the fun of doing something that's easy? The harder, the better, the more you are encouraged to go further, to play more. If everbody, no matter what skill level, can do exactly the same... it get's boring reeaaal fast. Don't believe me? Take a look around on these forums, you'll see what I mean....teleport is ment to be like a "rescue move" to avoid beeing hit by someone
May i ask how manny of those play esf? Just out of interest And grOOvy ill bet $100 bucks that if you would still play esf you wouldn't like the tp delay eitherthe decision to add the teleport delay was a unanimous one taken by all the development team members
To answer your question, a lot of them play ESF. And more importantly, they develop ESF. It was their/our choice to put in the teleport delay, and it's staying. Period.ZTiMaStA said:May i ask how manny of those play esf? Just out of interest
Lovely, are the betatesters ESF-l33ts? Doubt it, but again... THEY descide what happens, not the community. If THEY (1/10000th of the total amount of players) think it's too fast, it's too fast and the team changes it right away. Our oppinion is not imporant anymore it seems. I'm starting to lose my faith here and I'm not the only one.grOOvy said:each and every dev team member and tester has agreed to the benefit of the this added 'hardly noticable unless you use binds' delay.
I understand that partIt was their/our choice to put in the teleport delay
But how can u abuse something when it really isn't usefull ? Annyway can i get som more votes in here ^^to stop seeing abuse of teleport binds and mouse-wheel instant teleports
Pardon me? Are you asking me to get my facts straight? The actual 'fact', so to say, is that your statements are based on an immature ranting instead of a researched opinion. Look at the suggestions section, harS and the team are always looking at those suggestion threads and I can personally guarantee that I've seen a lot of team members bring up a lot of those threads in team meetings and the team has considered a lot of them. The final 'fact' again is that the team has seen benefits to adding this delay. The team does listen to decent suggestions which help improve overall gameplay and professionalism for the mod, but does NOT listen to stupid rants based on personal 'skill highs' such as yours above. For the very last time, the team is not going to consider removing the delay.Carnage said:Lovely, are the betatesters ESF-l33ts? Doubt it, but again... THEY descide what happens, not the community. If THEY (1/10000th of the total amount of players) think it's too fast, it's too fast and the team changes it right away. Our oppinion is not imporant anymore it seems. I'm starting to lose my faith here and I'm not the only one.
Hardly noticable? If that was true, then why the hell are so many people complaining about it? Get your facts straight and then take conclusions. Groovy, you were on the best in 1.0 and 1.1, I can't believe you actually agreed to this. You KNOW what it was like without delay, and you too loved it. You didn't care if someone used binds or not, they couldn't touch you anyway. I thought it was a good idea that they asked you as betatester, but now I'm starting to get my doubts.
I personally don't give a rat's ass if somebody uses binds or not. 99% of the people that use binds are called ESFn00b and can't hit a whale even if it was dead already.
Give me ONE GOOD reason why they put the delay in and I will show you that it was wrong.
First of: http://forum.esforces.com/showthread.php?t=45100&page=6&pp=30grOOvy said:Pardon me? Are you asking me to get my facts straight? The actual 'fact', so to say, is that your statements are based on an immature ranting instead of a researched opinion. Look at the suggestions section, harS and the team are always looking at those suggestion threads and I can personally guarantee that I've seen a lot of team members bring up a lot of those threads in team meetings and the team has considered a lot of them. The final 'fact' again is that the team has seen benefits to adding this delay. The team does listen to decent suggestions which help improve overall gameplay and professionalism for the mod, but does NOT listen to stupid rants based on personal 'skill highs' such as yours above. For the very last time, the team is not going to consider removing the delay.
<!-- / message --><!-- sig -->Carnage said:Give me ONE GOOD reason why they put the delay in and I will show you that it was wrong.
so ur trying to say it is wrong when u constantly teleport? Care to explain that for me?Im glad there's a delay now. It stops people constantly teleporting.